When the two stumble upon a dangerous weapon capable of destroying entire planets, they must join forces with a team of colorful heroes called The Galactic Rangers in order to save the galaxy. Along the way they'll learn about heroism, friendship, and the importance of discovering one's own identity.
In 2013 Insomniac Games announced that Blockade Entertainment and Rainmaker Entertainment were in production on Ratchet & Clank’s first cinematic adventure, and now more details have surfaced, including the theatrical release date.
Insomniac is playing a hands-on role with the film’s production, screenplay, character development, and animation consulting. Furthermore, Insomniac's own Ratchet & Clank writer, T.J. Fixman, who has written all of the recent Ratchet & Clank games, is writing the script for the film as well.
The Ratchet & Clank movie will be released in US theaters nationwide on April 29, 2016, with Focus Features (The Box Trolls, The Theory of Everything, Dallas Buyers Club) handling the US distribution of the film.
The celebrities joining the Ratchet & Clank cast:
- Academy Award nominee and Golden Globe winner Paul Giamatti as Chairman Drek
- Golden Globe winner John Goodman as Ratchet’s mechanic mentor Grimroth
- Young Artist Award winner Bella Thorne as Galactic Ranger Cora
- Rosario Dawson as Galactic Ranger support team member Elaris
- Academy Award nominee Sylvester Stallone as Victor Von Ion, Chairman Drek’s villainous lieutenant
The voices you’ve come to love for Ratchet, Clank, Nefarious and Captain Qwark will also be back, voiced by the same actors as in the games. Observant fans may also spot a few special cameos throughout the film.
As you can imagine, when Insomniac learned we had a real shot to bring Ratchet & Clank to the big screen, we jumped in enthusiastically to help ensure the most authentic and high-quality production. We collaborated extensively on original script development with former Ratchet & Clank scribe TJ Fixman, and character design and creation with Insomniac veteran artist Dave Guertin (responsible for Ratchet and Clank’s original design) and Greg Baldwin (responsible for character, weapon, and vehicle designs too numerous to mention). Insomniac animation guru David Hancock assisted with animation consulting, and North Carolina studio director and Ratchet & Clank “OG” Chad Dezern participated in lighting reviews. The fearless Chris Carter and the inimitable Brian DiLucente helped with asset sharing across production studios, and I’ve been lucky enough to ride shotgun the whole way.
Insomniac Games is also hard at work at Ratchet & Clank for the PS4, a re-imagination of the original game that started it all 13 years ago. The game, out Spring 2016, re-tells the origin story that ties in closely and expands upon the movie’s narrative. It also features several new levels along with reimagined classic locales like Metropolis, brand new weapons and completely redone visuals made possible by the power of the PlayStation 4. We’ll be sharing more on the game soon!
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