Warhammer 40,000: Inquisitor – Martyr will be a monumental, brutal and grim experience, undeniably true to the spirit of the Warhammer 40,000 universe.
Building on the experience gained from The Incredible Adventures of Van Helsing Action-RPG trilogy, NeocoreGames aims to expand the boundaries of the genre itself by taking the in-game mechanics and visual solutions to a brand new level and also by opening up a persistent sandboxed Action-RPG.
The single player campaign pitches players into a grim and secret war among the stars as the agents of the ever-vigilant Inquisition. After the end of the campaign the story continues in a colossal sandboxed game set in the same secluded sector of this vast universe. This persistent setting grants years of constant entertainment, gradual development and a continuous flow of content that enriches the Action-RPG gameplay.
"There's a reason why we chose the world of Warhammer 40,000: it's intense, brutal, visceral – a perfect material for an Action RPG. Working with Games Workshop, we're doing our best to bring a high quality game to the community. We're huge fans as well, so we care deeply about this game," said Zoltán 'Pozs' Pozsonyi, Producer, NeocoreGames.
"A Warhammer 40,000 action RPG has been notably absent from our portfolio of video game licenses so far and its great to finally be able to talk publicly about this wonderful game that the guys at Neocore have been working so hard on for some time now. Their previous action RPG's are very impressive and we feel privileged to be partnering with them on this game," said Jon Gillard, Head of Licensing, Games Workshop.
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