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Seven: The Days Long Gone

Platform(s): PC, PlayStation 4
Genre: RPG/Action
Publisher: IMGN.PRO
Developer: Fool's Theory
Release Date: Dec. 1, 2017

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Seven' Announced

by Rainier on Aug. 17, 2015 @ 4:02 p.m. PDT

Seven is a Thief-inspired, 3D isometric RPG in which players will get a chance to freely explore the sandbox world of Vetrall Empire.

Huh? How did I end up in here? Well shit, that ain’t no mystery. I walked up to them guards outside and politely asked if our beloved Emperor Drugun hadn’t made up their entire holy scripture while sitting on the crapper.  They laughed, I laughed, they kicked my face in and threw me inside. Fair trade if you ask me. ‘Cos you know what? Heh. That fat sack Drugun isn’t the only one looking for something in them buildings...

That's how the story in Seven begins. As a lone traveler roaming the world of Empire of Vetrall, you'll be constantly facing its cruelty and dual nature. The Apocalypse that took place many centuries ago didn't wipe out all. Humanity or what's left of it, has slowly recovered, but the shape and condition of this new world is far from what it used to be. In this new reality Dark Ages are constantly intertwining with the ancient advanced technology, and it doesn't make it any easier for those who were lucky or unlucky enough to survive.

Set in a 'beyond post-apocalyptic' environment the title will redefine the isometric RPG genre. The classic gameplay is totally reinvented by the protagonist’s ability of free-traversing obstacles on any height, both horizontally and vertically, thanks to his parkour skills. The story created by the minds behind The Witcher 3: Wild Hunt, will be far from black and white. Lots of branching choices and difficult moral decisions resulting in surprising plot twists, are to be expected from this upcoming PC RPG fueled by Unreal Engine 4.

Our greatest ambition is to bring a breath of fresh air into classic, isometric role playing games - a genre where the player was traditionally chained to the ground. Seven will bring a new type of exploration as well as open new possibilities for tactical planning and stealth gameplay. We are fully aware how big the challenge is, but it only gives us a greater motivation - said Jakub Rokosz, Project Lead at IMGN.PRO and Fool’s Theory founder.

Bartosz Moskała, IMGN.PRO co-owner added - Finally, we can unveil our new project that has already been in progress since June. We are setting the bar for ourselves on a brand new level, aiming to achieve a cutting edge gaming experience. The IMGN.PRO development team, freshly supplemented with the former Witcher 3 devs, currently consists of 16 experienced gamedev professionals, working full time on Seven.


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