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Dovetail Games: Euro Fishing

Platform(s): PC, PlayStation 4, Xbox One
Genre: Sports
Publisher: astragon Software
Developer: Dovetail Games
Release Date: Nov. 13, 2015

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PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Dovetail Games Fishing' Closed Beta Next Week - Screens

by Rainier on Sept. 3, 2015 @ 11:51 a.m. PDT

In Dovetail Games: Euro Fishing, players will tackle every step in the fishing experience, starting with the selection of equipment and rigs based on the type of fishing and objective.

Dovetail Games Fishing will take advantage of the very latest technologies available to deliver a game that is at the cutting edge of game design, both in visuals and playability.

Former EA executives Rob O’Farrell and Chris Roberts are leading the development of Dovetail Games Fishing.  Their vision is to create a fishing simulation which, utilizing the revolutionary Unreal Engine 4 architecture will recreate in breath-taking detail the immersive and engaging experience of angling for leisure or competition. Dovetail Games are also laying the foundation to grow the Train Simulator franchise using this exciting technology in the future.

Players will then survey their preferred location then take to the waters edge to prepare their gear. Using an intuitive new casting and reeling mechanism termed ‘Total Cast Control’, players can then test their skills by finding, attracting, catching and landing the fish.

Initially specializing in fishing for carp, Dovetail Games Fishing will quickly expand to include a multitude of popular fishing types, including bass and fly-fishing, across a variety of locations around the world.


The game has been in Steam Early Access since early November 2014, going through seven distinct development phases. Development Director Darren Potter said, “It’s been a new and eye-opening experience for us to take this game through the Early Access process. The feedback we have received from players has been instrumental in helping us to shape the game design and gameplay, although we have learnt the importance of being very focused in the information we ask for. Whilst it’s impossible to integrate every single request we’ve received, we hope that the final game we have created meets our consumers’ high standards.”

“As we move into the launch phase, we think we have developed a great recipe for creating the best fishing experience ever,” added Jon Rissik, SVP & General Manager at Dovetail Games. “A highly experienced team with a great pedigree has developed the game; we’ve used Unreal Engine 4, the most cutting-edge technology on the market, and we’ve worked with a range of leading fishing equipment manufacturers to integrate the very best and latest equipment for an authentic experience. All while watching our fans play the game and listening to what they think about it. We are confident that this is going to be a highly playable and immensely enjoyable fishing experience.”

The Dovetail Games Fishing closed beta will be available starting Sept. 8 for anyone that has the Early Access version. Instructions will be provided at the time on how to access it.


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