With out-of-this-world enemies, a never-before-seen arsenal of devastating weaponry and a variety genre-crossing mechanics, Bombshell (powered by the Unreal Engine) is set to completely blow you away.
Shelly “Bombshell” Harrison, bomb technician turned mercenary for hire. A fierce gunslinger with a personality as powerful as her mechanical arm, Shelly Harrison is set to blow her enemies away with skill and style.
Folllowing a brief 2-month delay for quality assurance purposes, and all the snarky tweets and comments about "another delayed 3D Realms game" (... ok, we had that coming!!) - Bombshell is locked-in.
Shelly lost her arm and her squad after failing to disarm an otherworldly bomb in what became known as “The Washington Incident.” Held responsible for the explosion, Shelly was discharged from the Global Defence Force and later approached by a private military contractor with the promise of a second chance: an arm constructed from technological remnants found in the wake of the incident.
Follow Bombshell’s quest for redemption as she fights through surreal alien worlds to rescue the President and save Earth using a growing array of special skills. With her own techtree upgrades, destructive weaponry and fierce combat abilities, Bombshell and her countless arm configurations make her the perfect soldier to stop the Kyrr, an evil alien race lead by diabolical scientist turnedmadman Jadus Heskel.
Bombshell never lets up. Fast-paced shooting, roleplaying style mechanics and an exciting story evoke a level of depth and intensity the genre has never seen before. Bombshell blends first-person shooting controls with an isometric perspective, empowering the player to save the world with deadly speed and accuracy.
As a reminder, Bombshell will be launching for $34.99 USD standard, and $39.99 Digital Deluxe, which includes our 42-track official soundtrack, early beta access to the Bombshell Build Engine retro prequel, and digital artbooks and world map overviews.
PS4 and Xbox One versions are scheduled for release later in 2016.
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