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Ironcast

Platform(s): Nintendo Switch, PC, PlayStation 4, Xbox One
Genre: RPG/Strategy
Publisher: Ripstone Publishing
Developer: Dreadbit Games
Release Date: March 1, 2016 (US), March 2, 2016 (EU)

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PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Ironcast' (ALL) Gets PS4/XOne Date, Scrubbed On PS3 - Screens

by Rainier on Jan. 21, 2016 @ 8:52 a.m. PST

Ironcast is a turn-based steampunk mech combat game inspired by Victorian-era science fiction writers such as H.G. Wells and Jules Verne.

Inspired by Victorian era science fiction writers such as H.G. Wells and Jules Verne, Ironcast is set in an exciting alternative history; a time when refined men and women in top hats and bonnets commanded gigantic walking war machines, laying waste to the enemies of the British Empire! Players take control of a 7 metre tall walking mech called an Ironcast. They must face off against an invading force of enemy Ironcast in order to defend 1880's Victorian England.

Battles are fought by generating resource nodes which in turn drive the Ironcast's various weapons and systems. Players must choose how to spend these nodes wisely, either offensively in order to cripple and destroy their opponents, or defensively, if they suspect a barrage of incoming weapons fire is due.

As Commanders of the Consortium of Merit, players take control of their own 7 metre tall Ironcast – each towering construct bursting with advanced Victorian era weapon systems and electrical shields. Players must face off against an invading enemy force in order to defend 1880's Victorian England.

After the launch of Ironcast on PC, Mac and Linux in March 2015, the teams received overwhelmingly positive feedback and are excited to bring the game to PS4 & Xbox One, given both Dreadbit’s & Ripstone’s console backgrounds.

Although Ironcast is Dreadbit’s debut title, the dev team are no strangers to AAA game development. The team’s Lead Designer and founder; Daniel Leaver was a Senior Designer on Media Molecule’s Tearaway and LittleBIGPlanet series before forming Dreadbit.



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