The main idea of Rogue Raiders Online is a co-op experience in a hostile environment so it's not going to be the standard "let's be friends" approach but more of a "we need to cooperate in order to survive". You're not a knight in shining armor but rather a rogue with his own agenda.
You start creating and customizing your own raider, choosing between several alien races and classes, each one with unique stats and traits that may dramatically affect your gameplay. Then you will be sent to a near space station which serves as a central hub for players to find each other, purchase better equipment, sell valuables, etc.
Planets will be handmade, no procedural or random planets that end up looking all up the same.
There will be job boards, which list available quests for you or your team. After assembling a crew, you will travel to a planet to do the job. These jobs are a collaborative effort, although sometimes one of your crew can have a secret "rogue objective" than can jeopardize the current mission, so you never know up to what point you can trust the others.
After all you are all rogues so what can you expect!
In Rogue Raiders Online, there is no galaxy to save but a rent to pay.
Developer Dangerous Alone, an one-woman army, will launch a Kickstarter campaign on October 24, 2016.
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