Starpoint Gemini Warlords will include the culmination of the best of the ideas, suggestions and requests made by the playing community, during the original title’s Early Access period, which were too numerous and extensive to integrate into the original title, or represented a very different style of gameplay.
Humans, fleeing from the ruined Solar system trickled into Gemini in rag-tag convoys, their ships barely holding together. Planet Phaeneros, located in the farthest reaches of the Gemini system, abandoned long before Gemini gained its independence, will become their new home... your new home. You should prepare for what's coming, captain. The Solari Concord needs you!
Steam Workshop is now available for Early Access title Starpoint Gemini Warlords via Steam for PC, offering full modding support to the community. With the addition of Workshop comes the massive Update v.0700, including many fixes, additions, perk changes, tweaks and modding, as well as a brand new Gladiatrix Arena.
To celebrate the Workshop launch, the entire Starpoint Gemini franchise is on a massive Steam discount promotion, from today until November 21, with discounts varying from 80% for the original Starpoint Gemini and bestselling sequel Starpoint Gemini 2, to 30% off the stunning latest iteration, Starpoint Gemini Warlords, currently in Early Access.
Dedicated mod website ModDB.com has today launched a grand contest for Starpoint Gemini Warlords, with prizes ranging from a $5,000 cash prize, to awesome gaming gear (sponsored by peripherals manufacturer Roccat), as well as many other prizes. The contest is now running on the ModDB.com website and ends December 22, 2016. Enthusiastic modders wishing to enter can find more information on the official contest page.
Mario Mihokovic, CEO of Little Green Men Games says: "Integration of Workshop and support tools, tutorials and videos is very important for the development of our games. Starpoint Gemini Warlords is, in great part, a community driven project, and as such we wanted to deliver the means for our community members to start making a direct personal impact on the game as soon as possible. We’ll be thrilled to see awesome creations from all around the world and will be here to support modders in any way possible."
0.701 CHANGE LOG
- Added another new game scenario. Freeroam this time and please keep in mind this scenario HAS NO TUTORIAL! What you do get is the absence of the prologue, like you asked for.
- In-game settings, the keybinding now draw their names from misc.txt, instead of directly from the database
- Frame limit is now removed, but keep in mind that VSync MUST BE SET TO OFF in order for this to work properly.
- The Garage can now be accessed on all space stations, and not just Concordia. This might be removed later, but it's still to be decided.
- Fixed a problem with rendering the animation of the Align to plane action
- Skills can no longer be used during Sublight
The campaign mode continues the story from Starpoint Gemini 2 after the Gemini Protectorate and its allies managed to fend off the Brotherhood threat. The Empire, both in their mainspace and in Gemini have been wiped out. Only small pockets of resistance remain. Progress through the storyline at your own pace and make difficult choices along the way, changing how the storyline will ultimately play out.
The conquest mode is for the free roamers. Strip away the campaign, but leave everything else and you have yourself the conquest mode. Create a story of your own and completely change the face of Gemini!
Warlords is a spin-off to Little Green Men Games' space sim Starpoint Gemini 2. The majority of the planned features and implemented ideas came directly from the Starpoint Gemini 2 community. All the things asked about and requested that we simply couldn’t implement in Starpoint Gemini 2, are now integrated into Warlords. And these are not minor features. We’re redoing entire sections of both gameplay and the underlying game engine.
Key Features:
- Headquarters. Construct and upgrade your own personal space station; a massive structure that enables you to conduct research, build ships, assemble autonomous fleets and much more.
- Conquer Territory. Gradually expand your reign over unclaimed territory, by battling minor factions, or conquer the entire Gemini sector, by facing off against familiar strong Gemini foes, familiar from the previous Starpoint Gemini titles. Reinforce conquered regions to defend themselves.
- Conduct Research on simple weapon enhancements, obtain the expertise to construct a titan class behemoth, or boost the effectiveness of your non-combat fleets. Equipment, ship systems, enhancements and ships can still be bought, but he best ‘stuff’ can only be researched, constructed and improved in your HQ.
- Construction and research demand the allocation of resources. Gather them by conducting missions for other factions, trade or purchase resources, or conquer regions providing a steady flow of resources, and bonuses.
- A far larger game world will allow more distinction between ship sizes, pockets of empty space to travel through and your own giant space HQ where ships can be ‘parked’.
- Skill classes, attributed skills and perk progression will be revamped and rebalanced, as will levelling-up, the reputation system and diplomacy.
- Storyline vs Free-roam: The campaign storyline will be blended in with the more generic conquer quests. Free-roam mode strips all main storyline missions, but leaves side quests and generic freelance missions intact.
- A full branching dialogue scheme, the industry standard in modern RPGs.
- Technical additions include: x64 system only, projection mapping, deferred shading, physically based rendering and realistic physics.
Starpoint Gemini Warlords is currently available for $24.99 for Steam Early Access, with regular updates of various sizes throughout the coming weeks.
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