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Heroes & Generals WWII

Platform(s): PC
Genre: Online Multiplayer
Developer: Reto-Moto
Release Date: Sept. 23, 2016

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'Heroes & Generals' Update Adds New Planes, Tail Gunner Mechanics - Trailer

by Rainier on Dec. 14, 2016 @ 8:17 a.m. PST

Heroes & Generals WWII is a free-to-play massively multiplayer online first person shooter set in WW2, where Germany, the United States and the Soviet Union fight for victory in one grand persistent online war.

Heroes & Generals eliminates the formulaic baggage that weighs down the shooter genre by delivering satisfying strategic action in a full blown first-person shooter experience. Players are transported from the comfort of their browsers to authentic WWII battlefields, where they fight alongside thousands of gamers for persistent progression and military supremacy.

Each player in Heroes & Generals chooses their own destiny. You might join the Axis and climb the ranks as a foot soldier, firing off countless rounds in epic battles for crucial landmarks. Or perhaps you’ll become a general in the US army and accept the task of deploying resources and reinforcements across a vast strategic map.

Either way your decisions and actions fundamentally impact the game. Whether you play a fearless infantryman blazing the trenches, a hotshot pilot renowned for precision bombing runs, a brutal gunner assigned to a rumbling tank battalion, or the ace commander directing it all from strategic command – every active soldier contributes to an evolving online war that will soon expand to smartphones and tablets as well.

The Ihlefeld update is named after Herbert Ihlefeld. A german fighter ace credited with 132 enemy aircraft shot down in more than 1,000 combat missions. Originally a machinist he volunteered for military service at the age of 19, and flew combat missions all over Europe. He died in 1995 at the age of 81.

Now is the perfect time to become a pilot in Heroes & Generals as reconnaissance planes are introduced as an all new class of planes. All new pilots from all three factions will get one of the new planes – and they can even bring friends along as tail gunners. 

The new reconnaissance planes are:

  • The Soviet Polikarpov R-Z
  • The German Henschel Hs-126 B-1
  • The U.S. Curtiss O-52 Owl

“Reconnaissance planes as a class fits very well with the overall long term plans for aerial combat in Heroes & Generals, and they add to the complete war experience,” says Jacob Andersen, Game Director at Reto-Moto: “We have chosen these specific three planes not only because they are visually appealing, but they also all have a gunner seat adding a new experience to the game and enhancing teamplay. Plus they are planes rarely seen in other video games.” 

All three new planes let players join as a dedicated support gunner to protect friends in the sky and on the ground. Players cannot exit the vehicle while fighting in this role but they can always exit to the deploy menu at any time. The dedicated support gunner role is also available in tanks.

The plane physics model and controls have been reworked in the ‘Ihlefeld – Warbirds and Tail Gunners’ update, making the handling of all planes feel more natural. Current pilots in Heroes & Generals will find that the planes they already own now fly almost twice as fast as before.

“We are happy that we can provide our large group of Heroes & Generals players from Turkey with an improved game experience by adding support for Turkish language. And of course we look forward to even more Turkish players joining the game and our community,” says Jacob Andersen.

Heroes & Generals is available for free at HeroesAndGenerals.com and on Steam.

CHANGELOG

Weapons & Vehicles

  • Added German Reconnaissance Plane – Henschel Hs 126 B-1
  • Added US Reconnaissance Plane – Curtiss O-52 Owl
  • Added Soviet Reconnaissance Plane – Polikarpov R-Z
  • Added a new explosive ammunition types for each Reconnaissance plane. This ammunition is similar to the High Explosive ammunition on the tier 2 Planes.
  • Plane hitpoints and colision models adjusted to make dog fights more fun, planes are easier to shoot, pilots harder
  • Added the “Dedicated Support Gunner“ ability for Pilots and Tankers
    • This allows Pilots and Tankers to deploy as a Support gunner on a Reconnaissance Plane or Tank and they can return to the deploy menu at any time
  • Switched the primary and secondary fire of planes
  • New sound behaviour for all planes
  • All fighter planes received a new drop bomb sound
  • New flight and flight stress sounds for all planes
  • Added slight camera shake for when the planes reach max velocity
  • Tweaked the Aerial bomb explosion visually
  • Tanks now have unique spawn deploy delay time
  • Updated the Messerschmitt Bf 109E-4 MG17 3D model
  • Added new collision meshes for the Messerschmitt Bf 109E-4, so it is more accurate now
  • PTRD adjustments
    • Added more sway when standing
    • Added more sway when crouched
    • Increased weapon imprecision (cone fire) when standing
    • Increased weapon imprecision (cone fire) when crouched
  • Vehicles no longer remain invisible when the Deploy zone changes owner
  • Readded missing bikes to Village Skirmish
Ribbons & Unlocks
  • Moved Aircraft Thief Badges to Ground Support ribbon grades 1, 5 and 9
  • Moved Wrench to Ground Support ribbon grade 2
  • Moved Pilot pistol unlocks to Ground Support ribbon grade 6
  • Moved Pilot SMG unlocks to Ground Support ribbon grade 10
  • Moved the tier 2 aircraft to Dogfight ribbon grade 5
Other
  • Fixed an issue where you could matchmake and join games without being able to actually play them.
  • Updates to Anti-Cheat system
  • Faction Resource Adjustments:
    • Adjusted Infantry Stockpile from 500.000 to 750.000
    • Adjusted Infantry Production from 1000 to 1150
    • Adjusted Recon Stockpile from 20.000 to 30.000
    • Adjusted Recon Production from 100 to 75
    • Adjusted ISV Stockpile from 10.000 to 8000
    • Adjusted Motorcycle Stockpile from 20.000 to 50.000
    • Adjusted Motorized Vehicle Stockpile from 100.000 to 75.000
    • Adjusted Tank Crew Stockpile from 9000 to 13.500
    • Adjusted Tank Crew Production from 90 to 120
    • Adjusted Tank Destroyer Stockpile from 1000 to 2000
    • Adjusted Fighter Pilot Stockpile from 1500 to 7000
    • Added Recon Planes Stockpile to 4500
    • Added Recon Planes Production to 12
    • Adjusted Fighter Planes Stockpile from 1500 to 7000
    • Adjusted Fighter Planes Production from 5 to 8
    • Adjusted Transport Planes Production from 18 to 15
  • Changed name of US explosive rifle bullet to to Pomeroy from T99 (more historically accurate)
  • Occasional stuttering sound & animation when dragging and dropping weapons, badges, and assault teams fixed
  • A notification is added if you try to launch an Action Game, but you already have one running
  • Notification icons (or “breadcrumbs”) on the soldier screen showing what weapons, vehicles, weapon finishes, vehicle paint jobs and combat badges, you have just unlocked.
Known Issues
  • Combat badges cannot be swapped between slots.
  • Wrong ribbon-unlocks for Mechanic badge

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