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Beacon

Platform(s): PC, Xbox One
Genre: RPG/Action
Developer: Monothetic

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Beacon' Also Coming to Xbox One - Screens & Trailer

by Rainier on March 8, 2016 @ 8:58 a.m. PST

Beacon is a sci-fi action roguelike in which you take control of Freja, a recently-deceased pilot-for-hire whose ship has just crashed into the side of an unknown planet.

You step out of the confined pod, disorientated and blinking. As your vision clears, a desolate view forms to greet you. The burning wreckage of your ship - your home - lies scattered cruelly across the surface of an alien landscape.

You must have come down hard. Picking your way through the remains of the ship, you look for answers, a weapon, a radio. Instead, you find a body. Your body.

Well, you think, at least the cloning bay still works.

Unfortunately, it seems like that’s about all that does. If you want to get off this planet, you’re going to have to explore it. You need to find equipment. You need to build a beacon. The forests look hostile, but you’ve got your gun.

And if the worst comes to pass, well, at least the cloning bay still works.


Played as a top-down shooter, you must fight your way through a randomly generated hostile world, all the while trying to locate your emergency distress beacon and escape the planet into which your ship has crashed.

While you’re making your way through these areas you’ll not only find weapons and items to help you; You’ll also be collecting DNA from the enemies you defeat. Then, when you inevitably die, you’re given the opportunity to combine the DNA you’ve collected to your own, granting you different stats and potentially gameplay-altering physical mutations for your next run.

Beacon aims to create a bridge between fast, frenetic action and long-term strategy, where your actions can be felt and built upon hours down the line.


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