Recount the tale of the extravagant champions who embark on a mission to free the enslaved magical fantasy land of Anteria. Battle by battle, the champions must free Anteria’s territories from warring factions, taking on fearsome monsters, lethal bosses and unpredictable environments that challenge players to adjust their combat tactics on the fly.
Players will command five champions, each skilled with using one main elemental power: water, fire, metal, nature or lightning. Players will pick three champions to fight each mission, strategically choosing the powers they will bring in battle to give them the upper hand on the field. Each element is even more powerful when used against the matching weak power, and players must carefully choose which element is the most effective against certain enemies and when they should order to retreat. The strategic combat system also uses active pause mechanics to help players take their time in battle, allowing them pause to the game at any time in order to adapt their play style and carefully plan their moves.
Freedom of choice is the key and players will choose their own path to victory in each round, where they must pick between freeing one of the surrounding territories and defending one from invasion. Between missions, the home base management system will allow players to train their champions and to craft powerful new gear.
Dear The Settlers fans,
Over the last few months we received a lot of questions about The Settlers: Kingdoms of Anteria. Today, we have an important announcement to make.
When we ended the Closed Beta of The Settlers: Kingdoms of Anteria in January 2015 we received a lot of feedback, and we want to thank all those of you who shared these valuable insights with us. We took time to read through comments from different sources, such as social media, forums, emails, and preview articles. We also took time to reflect on our ambitions for the project and where we wanted to head with it.
After much discussion, we made the decision to steer this project in a new direction, meaning The Settlers: Kingdoms of Anteria as you know it no longer exists. However, we are excited to announce that we have been working hard to create a new game, a challenging real-time strategy experience that we are revealing to you today, Champions of Anteria. To be clear, the game isn’t part of The Settlers series, but a new adventure that will further explore the lands of Anteria.
Champions of Anteria is a tactical RTS with Active-Pause Mode in which you can fight with three of five Champions in diverse and challenging battles. Each Champion is aligned to a magical element, and players must strategically choose the powers they bring into a battle, as interactions between affinities constitute a very important part of the gameplay. Champions of Anteria features a completely new narrative and adventure for players to enjoy. With a renewed focus on story, the economic and logistic features are revised and are handled via a homebase management system where you can craft items for your Champions and unlock new abilities.
For those who are wondering about the classic The Settlers series, rest assured that The Settlers is alive and kicking!We want to thank all of you who enjoy The Settlers games for your ongoing support. Making games is our passion, and we can’t wait to share Champions of Anteria with you when it launches on August 30.
-Your Blue Byte team
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