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War For The Overworld

Platform(s): PC
Genre: Strategy
Developer: Subterranean Games

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PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'War for the Overworld' Expands With Heart of Gold - Screens & Trailer

by Rainier on May 23, 2016 @ 8:21 a.m. PDT

War for the Overworld is a real time strategy god game that takes influence from Dungeon Keeper, Overlord, Evil Genius, and StarCraft where you play as a malevolent Underlord hell bent on destroying the goodly denizens of the overworld.

In War for the Overworld you have the power to create vast dungeons filled with hordes of evil minions who share a common goal: to crush the bones of the goodly heroes that dare to enter your unhallowed halls. You will command mighty armies, create vicious traps and cast dastardly spells to overcome the pitifully gallant armies that defend foolish principles such as "honour" and "righteousness" — it's going to be more fun than taking candy from a baby... 

While defeating these dungeon crawlers will be remarkable fun, it will provide only fleeting satisfaction. Fortunately, there is a much larger enemy that stands between you and dominance of the Overworld.


War for the Overworld’s first expansion, Heart of Gold, continues where the original game left off, with 4 earth-shattering new Campaign levels, a smattering of new defences, units and spells, and a gleaming new Dungeon Theme! This builds upon the 39 free patches that have massively improved the game since launch, including the recently released patch 1.3 with Map Editor and Steam Workshop support.

Heart of Gold features:

  • An expanded story told across 4 brand new, fully voice acted Campaign levels, this time played from the perspective of Underlord Kasita. The levels are more open-ended than in the original game, directly addressing feedback from our player base.
  • An additional 4 Aspects to master: Sentinel (defence), Gild (spell), Aureate Monolith (construct), and a golden Titan - the Colossus.
  • A new Dungeon Theme for Kasita, which includes Core, tiles, walls, Worker skin, and a much-requested custom Hand of Evil.
  • New terrain, system overhauls, Map Editor features and much more!

The expansion also constitutes the Early Adopter Bonus for those that purchased War for the Overworld on or before May 2nd, 2015 (which includes Kickstarter backers, Early Access customers, and owners of the physical Underlord Edition). These players will be able to download Heart of Gold from Steam for free when it launches.

This expansion is the next in a long line of updates that have added heaps of new content and fixes since launch. Some of the meatiest updates so far: 4-player Multiplayer mode; Map Editor with Steam Workshop support; balance passes to all game modes. We’ve also worked hard to address player feedback in numerous areas.

Heart of Gold will release alongside the free patch 1.4, Gold Rush, which will introduce further improvements to the base game, including:

  • Contextual tutorial system
  • Revamped Titan system
  • Improved combat
  • New unit voices, VFX, animations and behaviours
  • Significant performance improvements

War for the Overworld: Heart of Gold launches on Steam on May 27th, 2016 for £5.59 / $7.99 / €7.99.

Key Features:

  • There is no correct way to build a dungeon; however you will quickly learn what suits your unique style in War for the Overworld. Each level opens up as a blank slate and it is up to you and your scaled hand to carve out the world as you best see fit. Because there is no set “level” upon which you play you will have to choose where to dig, fortify, and build the whatever your depraved mind can imagine — whether it is a vast dungeon filled with cavernous rooms or a series of winding hallways that stretch off far into the unknown depths is up to you.
  • Do you prefer to crash through your enemy's front door with a swarming army, or is subterfuge your game? All game decisions happen in real time whether you're building your dungeon, training your army, issuing orders to your minions or tapping into more primal powers to cast spells upon your foes.
  • As an Underlord you have the power to call down terrifying spells to wreak havoc and misery upon your foes. Of course there are spells that augment your already formidable creatures in battle. In addition to spells, some of your minions have begun to dabble in the occult and have found many sinful rituals that will influence the entire battlefield. These rituals require many ingredients, and no doubt sacrifice will be involved to make the nastier ones possible.
  • Entice wicked and devious creatures to your dungeon through Gateways. Keep them in your service by fulfilling their basest desires and they shall eagerly fight for you. Your minions will autonomously work in the rooms of your dungeon that are best suited to their skills — for a price. Some minions require little more than food, but those intelligent enough to perform skilled labour in your dungeon will require pay — make sure to keep your coffers full and you'll have an army in no time!
  • With dozens of unique rooms to choose from you can create an underground metropolis for your fearful denizens. Each room has a distinct purpose that will draw new minions to your dungeon and provide you with additional utilities.
  • Fortify your domain by placing various doors throughout the dank halls of your dungeon to control enemy movement, or catch unsuspecting trespassers with your murderously designed traps. If you're the kind of player who likes to hide behind static defenses then this vein of evil is right up your well-defended alley.
  • Within the depths of this realm exist ancient shrines of immense power that are but a murmur of the ancient forces that used to walk this realm. These powerful bastions of magic will grant boons to your creatures and spells, or weaken those of your enemies. Make sure to keep these shrines defended for their arcane powers only remain yours as long as you control them.
  • Research and unlock spells, rooms, and traps in each level in a way that best complements your play style. In the Archives your minions will research the three veins of evil (Sloth, Greed, and Wrath) to grant you the rooms, traps, and spells that you want to play with.
  • Game Modes:
    • The initial campaign will include the first chapter of the single-player experience where you face off against the righteous Emperor Stockington and the vast armies of his Sterling Empire. His mighty generals have been called to a war council in the capital of Socksford in preparation for war... how delightfully charming. Further chapters of the campaign and plans for additional story features will be revealed soon!
    • In Multiplayer you will finally prove once and for all who is the best of the worst amongst you. With dozens of customizable settings, you and as many of your friends as you want can battle in unranked free-for-all battle and team matches.
    • With the power of the developers in your hands you have the potential to realize your fiendish desires. In this mode almost anything is possible. Whether you want to craft labyrinths with increasingly difficult hazards for sport (bookie not included), or build a massive dungeon for your creatures to roam is up to you as you command the very rocks of the Underworld in Sandbox mode.

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