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Fable Fortune

Platform(s): PC, Xbox One
Genre: Online Multiplayer
Publisher: Mediatonic
Developer: Flaming Fowl Studios
Release Date: Feb. 22, 2018

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PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Fable Fortune' (ALL) Announced, Seeks Crowd Funding - Screens & Trailer

by Rainier on May 31, 2016 @ 5:25 p.m. PDT

Fable Fortune is a Fable themed free-to-play collectible card game that combines the franchise's most cherished gameplay systems and lore with an array of CCG game modes whilst smothering everything in an unhealthy dollop of Fable humor.

Players battle opponents in locations around Albion, both in Player vs Player matches and for the first time in a digital CCG, in Co-operative matches against dangerous AI-controlled Bosses.

Innovative gameplay centres around completing quests and making Good or Evil choices while levelling up your Hero and morphing cards in your deck.

Rendered in glorious 3D, Fable Fortune looks as good as it plays and veterans of the Fable franchise will enjoy visiting some of their favourite locations while collecting the most memorable characters and creatures.

A strong event system means that whatever a player’s skill level there will be something for everyone within Fable Fortune.

Flaming Fowl Studios, a new studio run by three Lionhead veterans, have been working on Fable Fortune for the past 18 months at Lionhead, and are seeking to raise funds through Kickstarter ($365,385) to bring the game to Closed Beta on PC (Steam & Windows Store) and Xbox One later this year.

In a recent interview Craig Oman, Executive Producer on Fable Fortune and CEO of Flaming Fowl Studios said “Microsoft have been very supportive and it means the world that they have entrusted us with the Fable IP to keep making the game as a fully independent studio but they are no longer investing in the project. We need to secure the remaining funds ourselves “. He adds “Unlike a lot of other Kickstarter projects, the game is already playable and if we hit our target of £250,000 in the next 28 days, those supporting us in the Kickstarter could be playing me in the Beta in just a couple of months. However, there is still a lot of work to do and that’s why we need your help.”



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