For the first time in a Tom Clancy’s Rainbow Six game, players will engage in sieges, a new style of assault where enemies have the means to transform their environments into modern strongholds while Rainbow Six teams lead the assault to breach the enemy’s position. Tom Clancy’s Rainbow Six Siege gives players unprecedented control over their ability to fortify their position - by reinforcing walls and floors, using barbed wire, deployable shields and mines, and more - or breach the enemies’ using observation drones, sheet charges, rappelling, and more. The fast pace, lethality and uniqueness of each siege sets a new bar for intense firefights, strategic gameplay and competitive gaming.
Tom Clancy’s Rainbow Six Siege also features a technological breakthrough that redefines the way players interact with a game environment. Leveraging Ubisoft Montreal’s proprietary Realblast engine, Tom Clancy’s Rainbow Six Siege incorporates procedural destruction that is realistic and unscripted, meaning the environment reacts authentically, distinctively and dynamically, based on variables like the caliber of bullets or the amount of explosives used. This advance allows players to leverage destruction in meaningful ways. Walls can be shattered, opening new lines of fire. Ceilings and floors can be breached to create new access points. This ability to modify the level design in real time enables players to create new gameplay opportunities directly within the game level.
Two New US Navy SEAL Operators & The Border Map
In Operation Dust Line, two US Navy SEAL operators have been called to assist Team Rainbow to secure the Border, the new free map introducing a mix of old and new construction with open air pathways – making it the most destructible and open map to date:
- Valkyrie: Equipped with the “Black Eye” Gyro Cam Mk2, a quick deployment sticky camera that gives her team a new eye in the sky.
- Blackbeard: Brings the TARS Mk 0, Transparent Armored Rifle Shield with him to battle, increasing his mobile protection without diminishing his field of vision.
The development team is committed to continuing to improve the game play experience through both adding new gameplay content as well as balancing operators, enhancing player comfort and improving net code. Below please find a list of some of the exciting improvements:
- Loadout Customization between rounds: Players can now customize their Operator’s loadout between each round, by simply selecting an operator and going to their loadout to select weapon, attachments, charms and headgear. This will allow for additional tactical choices between rounds.
- Operator reworks: I.Q.’s unique gadget now has enhanced visual feedback, Montagne’s shield now adds side protection & Tachanka’s LMG is now easier to place and use. Additional Operator, weapons and secondary gadget tweaks have been made.
- Introduction of gadget placement cancellation controls: By turning this feature ON in the Options menu, players can now cancel the placement of a gadget at any time. This feature will not only be more comfortable for the players (can be more reactive), but will also allow for another layer of gameplay and tactics (by playing mind games with their enemies).
- Winner Team Showcase: After the final round, the winning team’s operators will be displayed to both the winning and losing teams, and an MVP for the match will be crowned for the ultimate bragging rights.
Season Pass holders will instantly receive the new Navy SEAL Operators on May 11th, and non-Season Pass owners will be able to unlock them using earned Renown currency or R6 Credits starting May 18.
Key Features
- Counter terrorist operatives are trained to handle extreme situations, such as hostage rescue, with surgical precision. As “short range” specialists, their training is concentrated on indoor environments. Operating in tight formations, they are experts of close quarter combat, demolition, and coordinated assaults.
- For the first time in Rainbow Six, players will engage in sieges, a brand-new style of assault. Enemies now have the means to transform their environments into strongholds: they can trap, fortify, and create defensive systems to prevent breach by Rainbow teams. To face this challenge, players have a level of freedom unrivaled by any previous Rainbow Six game. Combining tactical maps, observation drones, and a new rappel system, Rainbow teams have more options than ever before to plan, attack, and diffuse these situations.
- Destruction is at the heart of the siege gameplay. Leveraging Ubisoft Montreal’s proprietary Realblast engine, players now have the unprecedented ability to destroy environments. Walls can be shattered, opening new lines of fire, and ceiling and floors can be breached, creating new access points. Everything in the environment reacts realistically, dynamically, and uniquely based on the size and caliber of bullets you are using or the amount of explosives you have set. In Rainbow Six Siege, destruction is meaningful and mastering it is often the key to victory.
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