Deus Ex: Mankind Divided takes place in 2029, two years after the events of Human Revolution and the infamous ‘Aug Incident’ in Panchaea that resulted in the death of millions at the hands of those who had installed augmentations. This event has created a huge divide between those who have augmentations, and those who do not. Amongst this emotional turmoil are various factions looking to manipulate the public by twisting public opinion of augmentation to further their own agenda and hide the truth of what really happened.
Deus Ex: Mankind Divided also continues the story of Adam Jensen, a former biotech company security chief turned super-augmented, anti-terrorist agent playing by his own rules. Jensen has been empowered with all new augmentations, enabling him and the player a greater sense of self-control as they explore all new locations in-game. As social and political tensions reach a major turning point, Jensen and conspiracies surrounding the Illuminati continue toward an inevitable crossroads … and possibly, an epic showdown.
Robotics start-up Open Bionics, Deus Ex developer Eidos-Montréal and peripheral manufacturer Razer announced that they will be working together to bring Deus Ex inspired augmentations to life.
The three companies will partner up to help bridge the gap between fiction and reality, working together to design, 3D print, scan, power, and create affordable bionic hands. This “Augmented Future” initiative will combine the expertise of each company, with the ultimate goal being to make fashionable robotic prosthesis accessible to a larger audience.
The Deus Ex Universe depicts a near future where human beings are equipped with prosthetics that give them enhanced capabilities. Although being a fantasy world, the Deus Ex Universe is recognized for being at the forefront of the discussions on transhumanism and bionic augmentations. Eidos-Montréal’s team of artists are striving to create state of the art designs inspired by this universe and the characters within it. Adam Jensen, the main protagonist in the series, was a particular source of inspiration when creating the designs for both The Titan Arm and The Adam Arm prostheses. These, and other prostheses, will soon be available for everyone, from adults to kids of all ages, with models being created for both boys and girls. Eidos-Montréal and Open Bionics are providing these blueprints and designs royalty free, granting anyone the ability to access and use them whenever they wish.
Open Bionics will devote its team of experts to bring these models to life, using the latest technology in 3D printing to create unique prostheses. "Working with Deus Ex to re-imagine the future of bionic prosthetics has been a fantastic creative process. It is has been made even better by seeing people wear the bionic arms and get so much enjoyment out of it. This collaboration goes to show how bright the future of bionics is. We feel lucky to have been able to work with the design team at Deus Ex. They've been incredibly generous with their time and ideas throughout this project. We're excited to see this relationship continue to grow," said Joel Gibbard, CEO at Open Bionics.
The Razer “Stargazer” camera and a motion tracking technology will help to bring this bionic arm initiative to a virtual setting, allowing people to digitally ‘try on’ the arm at events, effectively enabling a real-time demonstration of how the arm would look and move if it they were actually using it. “We’re excited to contribute to this incredible partnership with the Razer Stargazer. As the world’s most advanced webcam, it is a precise hand tracking solution that allows everyone to experience first-hand the future of augmentations,” said Razer Co-Founder and CEO Min-Liang Tan.
Releasing in 2017, the bionic arms will be available for viewing at multiple events, including E3 and Gamescom.
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