Do you remember your childhood fears?
Little Nightmares presents a grim shadow-filled adventure through an interactive storyline, outstanding sound design, and a unique art-style that is sure to deliver eerie chills and goosebumps. Players will discover that Little Nightmares blurs the lines between dreams and nightmares as they explore The Maw in an effort to escape its nightmarish confines. Gruesome enemies and environments can be found at every turn on this strange vessel; the fate of Six lies in the skillful hands of hands of players.
“We’ve been working with the Little Nightmares project for the last year and from the moment we came on board it was very clear to us that the game’s distinctive artistic identity was worth supporting. Its grim and whimsical universe really sets it apart and offers a singular experience: mixing frightening and light-hearted moments. We can’t wait to watch people play it at gamescom and see their reactions” said Samuel Gatte - Senior Director of Production & Product Support at BANDAI NAMCO Entertainment Europe
“It’s taken us about 10 years to come to this moment, to reveal the most exciting game in our company history, a dark, thrilling tale of grotesque misfits! Since publishing the teaser last year we've worked day and night to bring the game to life, and now, we are beyond excited to show our first original game at gamescom, Little Nightmares” said Andreas Johnsson - Business Developer & Deputy CEO at Tarsier Studios.
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