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Sid Meier's Civilization VI

Platform(s): Nintendo Switch, PC, PlayStation 4, Xbox One
Genre: Strategy
Publisher: 2K Games
Developer: Firaxis Games
Release Date: Oct. 21, 2016

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'Sid Meier's Civilization VI' Kongo Nation Lead By Mvemba a Nzinga - Screens & Trailer

by Rainier on Sept. 4, 2016 @ 11:16 a.m. PDT

Sid Meier's Civilization VI is a turn-based strategy that offers players new ways to interact with their world, expand their empire across the map, advance their culture, and compete against history’s greatest leaders to build a civilization to stand the test of time.

Sid Meier’s Civilization VI sets another milestone in the Civilization franchise, which has sold-in over 34 million units worldwide and changed the gaming landscape by bringing the strategy genre to unparalleled heights. In Sid Meier’s Civilization VI, cities will physically expand across the map to create new, deep strategic layers, active research in technology and culture will unlock new potential ways to play; and the large variety of leaders will pursue their own agendas based on their historical character traits as players race to achieve victory however they choose to play.


Debuting in Civilization VI is the Kingdom of Kongo, led by Mvemba a Nzinga. Also called King Afonso I, Nzinga is most famous for his attempts to spread Christianity across his empire, and increased activities with Portugal in a bid to modernize the empire.

Mvemba a Nzinga’s road to becoming king was paved with conflict. In 1506, he defeated his half-brother Mpanzu a Nzinga’s forces in open conflict to claim the throne. Accounts attributed his victory to the appearance of an apparition of Saint James the Great breaking the morale of the enemy, thus leading to Christianity becoming the royal faith during Nzinga’s rule.

Nzinga’s relationship with the Portuguese was seen as occasionally amicable and at other times highly contentious. Nzinga deplored Portuguese participation in the Kongo slave trade and fought to stop it. Once allied, Portugal helped bring structural progress to the empire and attempted to convert all of Kongo to Catholicism. Kongo welcomed Portuguese missionaries, who helped modernize the country with new schools, establish a literate noble class and gain new architecture from Portuguese designers.

Key Features:

  • EXPANSIVE EMPIRES: See the marvels of your empire spread across the map like never before. Each city spans multiple tiles so you can custom build your cities to take full advantage of the local terrain;
  • ACTIVE RESEARCH: Unlock boosts that speed your civilization’s progress through history. To advance more quickly, use your units to actively explore, develop your environment, and discover new cultures;
  • DYNAMIC DIPLOMACY: Interactions with other civilizations change over the course of the game, from primitive first interactions where conflict is a fact of life, to late game alliances and negotiations;
  • COMBINED ARMS: Expanding on the “one unit per tile” design, support units can now be embedded with other units, like anti-tank support with infantry, or a warrior with settlers. Similar units can also be combined to form powerful “Corps” units;
  • ENHANCED MULTIPLAYER: In addition to traditional multiplayer modes, cooperate and compete with your friends in a wide variety of situations all designed to be easily completed in a single session;
  • A CIV FOR ALL PLAYERS: Civilization VI provides veteran players new ways to build and tune their civilization for the greatest chance of success. New tutorial systems are designed to introduce new players to the underlying concepts of Civilization so they can easily get started on a path to victory.

 Sid Meier’s Civilization VI is available for pre-order now on PC, and will be released worldwide o for $59.99/£49.99/€59.99. Expand your empire further with the Civilization VI Digital Deluxe Edition, which includes the full base game, the 25th Anniversary Digital Soundtrack, and access to four post-launch DLC packs that will add new maps, scenarios, civilizations and leaders for a bundled discount.


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