Played in first person view, Dual Universe takes place in a vast realistic universe made of millions of planets, and focuses on emergent collective gameplay based around exploration, mining, crafting, trade, politics and warfare.
The concept of Dual Universe is described by Novaquark as a “Boundless MMO”: based on an innovative server technology called CSSC (Continuous Single-Shard Cluster), the game enables everybody to play in the same world, at the same time, without any slicing of the game universe into instances or zones. In addition, for the first time in a single-shard MMO, the world is entirely modifiable and an unlimited number of players will be free to build together, cooperate or compete. The focus has been made on giving the keys back to the MMORPG fans: using the building blocks provided by the game, the in-game community will make the choices and create the content they will play in.
Novaquark has launched a kickstarter campaign, seeking an initial target of more than $500,000, to add to its own investment in order to complete the development of Dual Universe. In exchange for pledging to the project, backers can gain access to a variety of rewards including access to Alpha or Beta, highly discounted monthly subscription coupons, original soundtrack and art book.
“Because with innovation comes risk, most publishers don’t take the chance to support creative projects like Dual Universe. The game is a revolutionary take on the MMO genre, enough to make it difficult to finance by conventional means. For the past three years we have been funded privately, keeping our independence to develop ground-breaking technology”, says Jean-Christophe Baillie, founder and president of Novaquark. “To complete our vision, we need the community’s support for Dual Universe, in order to remain independent and move forward in the direction of the game we all want to make. The more backing we will have, the stronger we will be, and the more independent we can remain.”
An alpha version demonstrating the unique single hard cluster (CSSC) and planetary engine with a preliminary set of gameplay features is planned to become available at the beginning of 2017. Beyond its initial release, Dual Universe is set to be a long term continuous development project and will grow with regular updates.
Dual Universe Gameplay Features
- Boundless Massively Multiplayer Game: potentially millions of players can share the same universe at the same time. One world, no boundaries, no zones, no instances.
- Rich emergent gameplay mechanisms enable players to create their own societies.
- Fully editable world: dig, deploy, craft, create and shape almost everything.
- Giant player-made ships and constructions can be inhabited and host large crews.
- Immersive first person view in a futuristic sci-fi universe.
- Realistic in-game economy (based on market orders and financial tools).
- Scriptable constructions (ships, buildings, etc.) using LUA: players can build their own piloting, AI or factory automation.
Technological Features
- Continuous Single-Shard Cluster: the technology behind the “Boundless” MMO approach.
- Procedurally generated planets, revealed as players explore further and further.
- 25cm precision voxel technology to modify the environment or construct buildings/ships
- Unlimited LOD (Level of Detail) technology allows planet-sized construction to be built
- 64bit Planetary Engine: Smooth transitions from planet surfaces, through atmosphere and into space with no limits to how far the player can travel or see.
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