TERA raises the bar, setting new standards in the gaming industry. It is a visually stunning world with graphic quality above all other games in the industry. You will experience a new ground-breaking gameplay system where stereotypes of traditional MMORPGs will be broken. You will have full control over the attacks and the fate of your enemy. No more "pointing and clicking" and playing combat relay with the enemies. Furthermore, not only do you control the action, TERA is also set in a world where the players will dictate the flow of the economy and individually impact the community environment.
In TERA, players master their destiny in a richly detailed game world with a pioneering dynamic combat system. Individual player actions can transform the balance of power in a world where old rivalries are erased, and disparate races must form a common federation to stave off destruction by marauding monsters and warring gods.
You become part of the realm of Arborea, created by the Ancient Gods. You defend your race in a fantasy world where your creators, descendents of the Ancient Gods, have warred upon each other centuries ago. Join forces and become part of a vast world in constant conflict, where new battles and weaponry skills will leave you grasping for more as you become immersed in the realm of Arborea. Take charge and become the hero the world seeks!
Named after a brand new, five-player, end-game dungeon, Broken Prison tasks players with investigating the mysterious activity taking place under Oblivion Woods, where one of the world’s most powerful and despised gods, Lakan, has been imprisoned for his crimes.
In addition to the new max-level dungeon, this first update of 2017 also includes a host of bug fixes and quality-of-life improvements to the game, including balance tuning for the 30-player Harrowhold raid dungeon released last December.
The world of TERA is dotted with captive gods, imprisoned for their crimes against mortals and the other gods. The most despicable among these is Lakan, whose prison under Oblivion Woods has begun to show signs of mysterious activity. Someone or something is attempting to infiltrate the prison and free Lakan...and it is up to you to stop them.
- Required Level—65
- Recommended Number of Players—5
- Minimum Item Level—417
- Difficulty—****
- Location—Oblivion Woods
- Daily Entry Limit—1 (2 for elite players)
- Bosses—Gorgoth, Molek, Balbatos
- Loot—alkahests, designs and materials for Imperator and Ambush sets; designs and materials for Quatrefoil Brooch; Manorborne and Estateborne accessories; tier 10 enchanting materials
Full Patch Notes
New Dungeon: The Broken PrisonThe Broken Prison is a new 5-person, level 65 dungeon that takes players into Lakan's Prison to investigate some mysterious activity...and a possible escape.
Dungeon Updates: Harrowhold
- Required level: 65
- Minimum Item Level: 417 (for instance matching)
- Entry teleportal located in the southwest corner of Deva Silver, in Oblivion Woods
- Entry Limit: 1 per day (Elite: 2 per day)
- Bosses: Gorgoth, Molek, Balbatos
- Loot: alkahests, designs and materials for Imperator and Ambush sets; designs and materials for Quatrefoil Brooch; Manorborne and Estateborne accessories; Tier 10 enchanting materials.
- The Broken Prison features seven new achievements.
We've made a few adjustments to this raid:
Quests
- Players can no longer use Goddess’s Blessings in Harrowhold.
- We have adjusted Vergos to be more challenging.
We made various improvements and refinements to Vanguard quests and quest tracking:
Items:
- When players hit level 65, the quest tracker automatically resets, leaving just the three highest-priority quests.
- Players no longer automatically acquire the following early level 65 zone quests:
- Etching to Get Started
- Hands with Many Hats
- Engineering the Outcome
- Friends of the Family
- We added an item level requirement (item level 417) to the story quest Wrath of Dragons.
- For PvP servers, we removed the quest ‘The Outlaw.’ Players can still learn the Outlaw Declaration skill directly from Skill UI upon reaching level 65.
- We removed special battleground Vanguard Quests.
We made a minor improvement to a couple of loot boxes:
Guilds
- We updated the Monarch's Treasure Chest and Prince's Treasure Chests from Tier 5 alkahests to Tier 6 alkahests.
We reduced the Guild-versus-Guild declaration fee and penalty:
Battlegrounds
- We reduced the declaration fee from 50 percent to 300/900/1,500 guild funds (for small/medium/large guilds).
- We reduced the penalty by 66 percent (2/3) to 5/15/25 guild funds per hour (for small/medium/large guilds).
We made some changes to Kumas Royale:
UI Changes
- Kumas Royale is now two separate battlegrounds: one for players from level 20-64, and one for level 65 players.
- The level 20-64 Kumas Royale equalizes all players to level 65.
- We changed the requirement for kicking a player from a party in Kumas Royale from 80% party agreement to 100%.
We made a change to the TERA UI:
Bug Fixes
- You can now change the Raid Party UI size, by going to Options > UI Settings > Scale Combat Elements > Raid Parties.
- Flight skills now revert to default locations when you dismount from a flying mount.
- We corrected an issue with Bamarama incorrectly refunding bets under conditions other than the world server going down.
More articles about Tera