Starborne is a take on the grand-strategy 4X genre with the added powerful impact of being a multiplayer game played in real-time. In Starborne each game will last six months culminating in a decisive endgame.
You start with a fledgling station and as you invest in its infrastructure you will see it take shape and its borders grow, bringing unclaimed territories under your sovereignty. Soon it will be time to build another station with its own unique purpose within your master-plan. Will the next station be a center of research? A military compound? Or an industrial complex?
In Starborne there are multiple paths to success. Spymasters use their gathered intelligence to steer others’ ambitions to their own end. Explorers go on star treks searching for hidden riches and fame while industry moguls establish vast trade networks and utilize the final frontier's boundless resources. Spartan defenders focus on impregnable defenses and use their fleets to protect their sovereignty and that of their allies while Space-Napoleons use their offensive fleets to plunder opponents and pave their path to glory.
The alpha round began today, Wednesday January 25th. and will end on Wednesday March 22nd. 00:00 GMT lasting a total of 8 weeks.
Part of the charm of participating in the alpha phases of Starborne is to watch and influence the game's development. Our players have suggested, criticized and reported bugs like there was no tomorrow and here is a list of notable changes for the January game!
- New placement rules, outposts and stations can now only be built on empty hexes.
- New deployment rules, fleets can no longer dock at outposts.
- New combat rules, all fleets in a station defend its outposts!
- Cards and card slots reworked. Better cards and better slots!
You can find the complete list of changes here.
Returning participants need only to launch the patcher to update their client and log in, new players need simply sign up now and follow the instructions!
Need to re-download the client? Click here!
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