Pantropy takes place on a post spacecraft, hostile alien world around the year 2100 AD. Generators create wormholes that connect planets and make the colonization of foreign worlds possible. Players band together in factions to endure the difficult challenges that unfold. Pantropy’s exciting FPS gameplay has players competing with each other (and the native inhabitants of Pantropy) for limited resources.
Players band together in factions to endure the difficult challenges of Pantropy. Exciting FPS gameplay has players competing with each other (and the native inhabitants of Pantropy) for limited resources. Using an in-depth crafting system, players can create custom bases, research new equipment, and build mighty mechs. Pantropy encourages cooperative gaming to explore, gather resources, develop new technologies, and, ultimately, to survive.
In a recent statement, Sebastian Kaulitzki, Producer at Brain Stone GmbH has made the announcement that Pantropy is moving their Kickstarter from the previously announced Nov. 7, 2017 date to February 6th, 2018 in order to add some polishing touches to their games alpha version. In his statement, Sebastian Kaulitzki announces what fans can expect.
"We have decided to delay the Kickstarter. Even at this early stage, we don't want to sell keys to a closed alpha that doesn't meet our standards. We rather delay it than launching an unpolished game. We don´t think that we're ready to launch the alpha yet. We'll give away a few keys during the Friday streams and will continue to work hard on the closed alpha. The Kickstarter launch will be moved to the 6th February." says Sebastian Kaulitzki, Producer at Brain Stone GmbH
“Players won't find themselves in the typical deathmatch scenario. They’ll be able to choose a faction once they join a server. We built-in a feature which places a player among friends and other faction members the moment they are spawned onto a map, so potential enemies can be clearly identified.This limits the whole K.O.S. (Kill on sight) - factor.”, says Sebastian Kaulitzki, Producer at Brain Stone GmbH
“We added this system to reduce frustration and to increase the cooperative gameplay experience for our players, we strongly felt a clear 2-Faction system was not present enough in other games out there on the marketplace today.”, says Sebastian.
Pantropy features an “Anti-Offline-Raid System”, which protects your base from getting raided and destroyed sometime after you log offline. In addition, the “Friend or Foe Faction System”, gives players the ability to team up with friends while lending them the ability to identify menacing foes inside their own faction by banning them and even placing bounties on their head. The game is set-up to reward for good behavior by ranking up in reputation or decreasing depending on the player's individual behavior.
Cooperative gameplay allows players to explore, gather resources, create custom bases, build mighty mechs individually or with others simultaneously, research new equipment, develop new technologies with an in-depth crafting system (almost everything in Pantropy needs to be crafted). Missions assigned in the game are designed to dynamically react to the player and influence the world around them.
Pantropy is currently being developed for PC. Steam alpha access will be available in late 2017, and the full release is anticipated in 2018. The alpha servers host up to 64 players simultaneously on a 64km² map and future releases will support higher populated servers, larger battles, and more powerful discoveries.
Key Features:
- PVE and PVP.
- Farming automation.
- Complex base building.
- Personal modular mechs.
- Enjoy an anti offline-raid system.
- Multi-crew vehicles to get around terrain easier.
- Global events for unique experience every time.
- Exotic alien world to explore in groups or alone.
- Exciting first person shooter and hardcore survival gameplay.
- XP system and rewards, that allow players to specialize their skills.
- In-depth crafting system: build custom bases, weapons, mechs, and more.
- Factions that reward teamwork and lead to cross-faction competition for resources.
- Zero pay-to-play or pay-to-win mechanics. Pantropy is a game of skill, collaboration, and resourcefulness.
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