Taking on quests and dealing with random events, you will end up engaging other ships in combat, having to employ their best tactics in order to out-manoeuvre and out-gun the enemy. The game focuses on “Age of Sail” ships in a Fantasy setting, framed in an Art Style inspired by classic Naval Oil Paintings.
Life on the seas is surviving on the edge; battles are hard fought, death is permanent and the world reacts to your actions. But you are the Captain; Ship destruction is not the end of your story. As long as the Captain is alive, there is always a way back to the top.
Abandon Ship will be releasing into Steam Early Access in early 2018.
“Abandon Ship is a very systems-driven game, which is a fantastic fit for Early Access. We’re really looking forward to getting feedback and balancing the game with our community. We’re committed to delivering an extremely high-quality experience, and to ensuring that even our initial release is as feature-complete and polished as possible. So far, the response from our play-testers has been exceptionally positive, but why stop there? With a little extra time, we can make the game even better,” said Team Lead Gary Burchell.
Key Features
- Tactical and Savage Combat. Each battle is hard-fought, always on the edge of defeat. Your only chance of overcoming the odds is to employ every advantage you can and utilise all the tools at your disposal.
- Ship Destruction is not the End. Life in the world of Abandon Ship can be brutal. Death is permanent. But the game doesn’t end if your vessel is destroyed. You are the Captain, and as long as the Captain is alive, there is always hope. By escaping to a Lifeboat, or even being stranded, alone in the water, there is still a chance to survive and fight your way back to the top.
- Explore a procedurally generated world from Tropics to Arctics. Engage in quests or deal with incidental events on your journey to save the world from a Doomsday Cult.
- A Personal Adventure. Customise and upgrade your Captain, Ship and Crew. Build yourself to be worthy of any foe, whether that be human or otherwise. But be prepared to make moment-to-moment life-or-death decisions for you and your crew.
- Take on adventures in a world that reacts to your actions. Quests may drastically change the environment. Make decisions that create friends or enemies that may later come back to help or hinder you.
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