Quake Champions will deliver the mythos of the first Quake with the groundbreaking multiplayer mayhem of Quake III Arena. The game will also introduce a major new feature to the franchise – Champions – a roster of fierce warriors, each with unique attributes and abilities, which enable players to compete in their own distinctive style.
Everybody remembers the amazing multiplayer maps from Quake games past. Deadly Arenas purpose-built for incredible mobility, brutal conflict, and intense, competitive gameplay. Today we’re excited to offer a first look at one of the Arenas from Quake Champions – the unholy Blood Covenant.
Based on one of the most beloved and played maps from Quake III Arena, The Camping Grounds (Q3DM6), Blood Covenant is a modern re-imagining of the legendary Arena. All the favorite sections remain, including the long Jump Pad to the Rocket Launcher, the Quad Damage spawn, the Railgun ledge, and the tightly spaced battles in the Pillars. However, new tricks and secrets await both veterans and new players alike, offering new ways to fight, move, and use Champions’ Active and Passive abilities.
As a reminder – Blood Covenant will be available for fans to try themselves this week at PAX East in the Bethesda booth (#18007 and 20007).
Quake Champions continues id Software’s tradition of pushing the boundaries of modern technology and will deliver stunning graphics running at 120hz with unlocked frame rates. The game will make it easy for new players to learn while also delivering the challenge and competition 20-year Quake veterans expect.
Quake Champions is designed and built for eSports, integrating competitive features for professional and amateur levels of play. The game will be supported at tournaments and in leagues around the globe, including QuakeCon, the annual event that attracts tens of thousands of id Software fans and competitors to Dallas.
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