The new studio will operate in Malmö, a city in southern Sweden, and will consist of a small team of experienced developers focused on bringing mobile gamers the kind of deep, challenging experiences the world has come to expect from Paradox.
Paradox’s new studio will join the city’s rapidly growing development community, working alongside such peers as Massive Entertainment and Tarsier Studios.
“Paradox is committed to exploring new territory in mobile game development, and I’m eager to lead that charge,” said Kim Nordström, SVP of Innovation and Mobile at Paradox Interactive. “Our plan is to bring the iconic Paradox style to mobile players across a broad catalog of titles. To achieve that, it's important that we bring aboard the right people – people capable of delivering the kind of hardcore strategic titles we’re known for on PC. Games like Prison Architect: Mobile are just the beginning!”
“We chose Malmö because it has such a vibrant development community, and we know there’s plenty of talent to be found here,” said Susana Meza Graham, COO at Paradox Interactive. “In the coming months we are looking to add several new members to the team, both in Malmö and the mobile publishing team in Stockholm.”