Welcome to the ultimate battle for life and death…
In development for PC using Unreal Engine 4, the standalone game will expand the core Battle Royale experience enjoyed by millions of players into a highly competitive player vs. player (PvP) game in a dynamic open world. PlayerUnknown's Battlegrounds will put up to 64 players on a remote island for a winner-takes-all showdown where strategic gameplay is as important as shooting skills. Players will enter a last-man-standing battle where they try to locate weapons, vehicles and supplies in a graphically and tactically rich battleground that eventually forces players into a shrinking safe area as they engage in a tense and spectacular fight to the death.
As part of the collaborative development process, PlayerUnknown has relocated to Bluehole’s Korean HQ from his native Ireland to serve as the creative director on the project at Bluehole while maintaining close contact with the grassroots community that has supported his projects.
When the match starts, players have no items or weapons. To progress, they can try to commandeer a vehicle to discover a high-value location, search for weapons or employ other diversified tactics with a goal of being the last man standing. All weapons can be upgraded with attachments such as sights and suppressors and both road and off-road vehicles will be available to players.
Kill or be killed in a fight to be the last man standing.
“Microsoft’s Game Preview program allows us to get feedback directly from players, something that has been crucial to our success on Steam Early Access,” stated Chang Han Kim, VP and Executive Producer at Bluehole, Inc. “Furthermore, Xbox Live’s solid multiplayer capabilities will enable us to deliver the most complete Battle Royale experience to players worldwide.”
“We’re super excited to welcome PlayerUnknown's Battlegrounds to the Xbox One Game Preview Program!” said Chris Charla, Director of ID@Xbox, Microsoft. “Since its launch on PC earlier this year, we’ve been enthusiastic players and it’s been awesome to see its meteoric rise to popularity! We’re eager to collaborate with the team at Bluehole to bring PUBG to the Xbox One community, especially with console launch exclusivity.”
PlayerUnknown's Battlegrounds will launch exclusively on Xbox One’s Game Preview Program later this year with the final game to launch in 2018 across the Xbox One family of devices, which includes Xbox One, Xbox One S, and Xbox One X.
Key Features:
- Custom Games: Being implemented after Early Access, this feature will allow select groups of players to create and host their own games with special server configurations, such as the number of players, option to spectate the round, play or set the game as private with password and more. Additional information about custom games will be announced after Early Access launch.
- Realistic Gunplay: Players use real-world weapons found via supply drops to create an authentic and visceral experience.
- Massive 8km x 8km World: Players begin as weak survivors and develop into powerful soldiers on a massive, deserted island set in Eastern Europe.
- Built with Unreal Engine 4: PlayerUnknown's Battlegrounds utilizes the latest development tools to deliver realistic visuals, animations and gameplay.
- In-Depth Loot System: Players will uncover a wide variety of weapons, armor, attachments, and much more as they explore – and battle – across the world.
- Player-Focused Metagame Tools: Leaderboards and statistics plus replays and spectator mode tools are coming after Early Access launch.
- Loads of Localization: Launching into twelve languages (English, Korean, Chinese, Japanese, French, German, Polish, Russian, Spanish, Portuguese, Turkish, Arabic) with translations coming directly from the community.
Interested players can purchase PlayerUnknown's Battlegrounds on Steam for $29.99.
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