Pillars Of Eternity will take the central hero, memorable companions and the epic exploration of Baldur’s Gate, add in the fun, intense combat and dungeon diving of Icewind Dale, and tie it all together with the emotional writing and mature thematic exploration of Planescape: Torment.
Combat uses a tactical real-time with pause system - positioning your party and coordinating attacks and abilities is one of the keys to success. The world map is dotted with unique locations and wilderness ripe for exploration and questing. You’ll create your own character and collect companions along the way – taking him or her not just through this story, but, with your continued support, through future adventures. You will engage in dialogues that are deep, and offer many choices to determine the fate of you and your party. …and you'll experience a story that explores mature themes and presents you with complex, difficult choices to shape how your story plays out.
Pillars Of Eternity, alongside the expansions The White March – Parts I & II, will be released as Pillars of Eternity: Complete Edition, with new UI and controls designed from the ground up, presenting the Pillars of Eternity experience like never before
“Paradox is renewing its commitment to fans everywhere, no matter where and how they play games,” said Johan Sjöberg, CPO of Paradox Interactive. “Experiences like the ones contained in Pillars of Eternity and Cities: Skylines are the kind that define Paradox as a company: rich, replayable, and very personal. No two players will have the same journey through the story of Pillars, and every city built in Skylines is a unique creation. Everybody should have access to these iconic games, and that’s why we’re working with partners to share them with players on their platforms of choice. It’s the same philosophy that’s driven us to bring titles like these and Surviving Mars to consoles, and games like Prison Architect to mobile devices.”
Pillars of Eternity: Complete Edition will be available for the PS4 and Xbox One on August 29, 2017.
The White March: Part 1 expansion will extend the story and experience of Pillars of Eternity, as well as adding a higher level cap, new multi-class abilities, new companions including the rogue and monk, a new party based AI system, and much more to the game.
The White March – Part 2 adds new content to the Pillars of Eternity universe, including new quests, new abilities, and a new companion: Meneha, the Barbarian. The expansion also offers players a higher level cap, and the new “Story Time” mode, letting players experience the incredible narrative of Pillars of Eternity at a faster pace. Directed by Josh Sawyer, Game Director of Fallout: New Vegas and Pillars of Eternity, The White March - Part 2 features an expertly crafted story from Eric Fenstermaker, lead writer of Pillars of Eternity and the co-writer of South Park: The Stick of Truth, and Carrie Patel, author of the Recoletta series and writer on the original Pillars of Eternity.
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