Carve a path of destruction through the battlefield fighting for guts, glory, and survival in For Honor, a new melee action game developed by Ubisoft Montreal in collaboration with other Ubisoft studios.
Enter the chaos of a raging war as a knight, Viking, or samurai, three of the greatest warrior legacies. For Honor is a fast-paced and immersive experience, mixing skill with visceral, never-before-seen melee combat.
The Art of Battle, the game's innovative control system, puts you in total control of your heroes, each with distinct skills and weapons, as you annihilate all soldiers, archers, and opposing heroes who stand in your way on an intense, believable battleground.
For Honor offers an engaging campaign and thrilling multiplayer. Enjoy the full experience with friends online, in split-screen two-player co-op, or solo against AI.
There’s a new 4v4 mode coming to For Honor, one that will see the Samurai, Vikings, and Knights vying for battlefield dominance in a whole new way.
There are no points to accumulate in Tribute; only the Offerings matter, and each one confers a blessing on the team that controls it. Stephane Brochu, team lead design, describes the blessings as follows:
- Vindicator Blessing: Gives your whole team a boost to attack, as well as a speed boost when carrying an Offering and faster interaction when stealing an Offering.
- Guardian Blessing: Gives your whole team a small regenerating shield, as well as slowing enemy interaction when they try to steal your team’s Offering.
- Oracle Blessing: Increases the awareness of your whole team. This includes showing, both in-world and on the radar, the location of an Offering carrier and the whole enemy team.
As you can see, controlling an Offering can tip the scales in your favor, provided your team can take advantage of the situation. We asked Brochu for some tips on team composition, and he had this to say:
“While you might think you need to fully focus on speed, you’ll find out quickly that having a tank on your team can be key since they will play a good part of your defense strategy. Having someone who stays at home and can keep opponents away from your hard-earned Offering is a good thing.”
Hero choice is just one part of setting yourself up for success in Tribute. Brochu also recommends bringing trap Feats into battle. Not only are they good for defending your base, but “they can also be used in an offensive strategy. Placing them in the path you will use when running back to your base with a stolen Offering, or leaving [a trap] at an opponent’s shrine, can be quite a shock to the enemy!” Ranged Feats are also helpful, he noted, as hitting your opponent at a distance will cause them to drop the Offering they are carrying.
Tribute will be playable on a variety of maps, including Tower Ruin, Canyon, Shipyard, Cathedral, Village, Forest, and Viking Village, when it joins the For Honor game mode lineup soon.
The For Honor team will share more information on Tribute during the weekly Warrior’s Den on Thursday, September 14 at 9:00 am PDT.
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