Welcome to the ultimate battle for life and death…
In development for PC and Xbox One, using Unreal Engine 4, the standalone game will expand the core Battle Royale experience enjoyed by millions of players into a highly competitive player vs. player (PvP) game in a dynamic open world. PlayerUnknown's Battlegrounds will put up to 64 players on a remote island for a winner-takes-all showdown where strategic gameplay is as important as shooting skills. Players will enter a last-man-standing battle where they try to locate weapons, vehicles and supplies in a graphically and tactically rich battleground that eventually forces players into a shrinking safe area as they engage in a tense and spectacular fight to the death.
As part of the collaborative development process, PlayerUnknown has relocated to Bluehole’s Korean HQ from his native Ireland to serve as the creative director on the project at Bluehole while maintaining close contact with the grassroots community that has supported his projects.
When the match starts, players have no items or weapons. To progress, they can try to commandeer a vehicle to discover a high-value location, search for weapons or employ other diversified tactics with a goal of being the last man standing. All weapons can be upgraded with attachments such as sights and suppressors and both road and off-road vehicles will be available to players.
Kill or be killed in a fight to be the last man standing.
PlayerUnknown's Battlegrounds developer Bluehole, Inc. responded today to growing concerns regarding the similarities between the battle royale mode in Epic Games’ newly revealed Fortnite and PUBG.
“We’ve had an ongoing relationship with Epic Games throughout PUBG’s development as they are the creators of UE4, the engine we licensed for the game,” said Chang Han Kim, Vice President and Executive Producer for Bluehole, Inc. “After listening to the growing feedback from our community and reviewing the gameplay for ourselves, we are concerned that Fortnite may be replicating the experience for which PUBG is known.”
The development team for PUBG has no relationship to Fortnite’s development as concerns around User Interface (UI), gameplay and structural replication in the battle royale mode exist.
“We have also noticed that Epic Games references PUBG in the promotion of Fortnite to their community and in communications with the press,” Chang Han Kim continues. “This was never discussed with us and we don’t feel that it’s right.”
In a recent Reddit AMA (e.g. Ask Me Anything) session, Brendan Greene (aka PLAYERUKNOWN) was asked about other companies replicating the Battle Royale experience: “Other companies will, of course, enter the marketplace, but I would just hope they put their own spin on the game mode and not just make a carbon copy!”
Chang Han Kim closed, “The PUBG community has and continues to provide evidence of the many similarities as we contemplate further action.”
Key Features:
- Custom Games: Being implemented after Early Access, this feature will allow select groups of players to create and host their own games with special server configurations, such as the number of players, option to spectate the round, play or set the game as private with password and more. Additional information about custom games will be announced after Early Access launch.
- Realistic Gunplay: Players use real-world weapons found via supply drops to create an authentic and visceral experience.
- Massive 8km x 8km World: Players begin as weak survivors and develop into powerful soldiers on a massive, deserted island set in Eastern Europe.
- Built with Unreal Engine 4: PlayerUnknown's Battlegrounds utilizes the latest development tools to deliver realistic visuals, animations and gameplay.
- In-Depth Loot System: Players will uncover a wide variety of weapons, armor, attachments, and much more as they explore – and battle – across the world.
- Player-Focused Metagame Tools: Leaderboards and statistics plus replays and spectator mode tools are coming after Early Access launch.
- Loads of Localization: Launching into twelve languages (English, Korean, Chinese, Japanese, French, German, Polish, Russian, Spanish, Portuguese, Turkish, Arabic) with translations coming directly from the community.
Interested players can purchase PlayerUnknown's Battlegrounds on Steam for $29.99.
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