The game is set on distant planet Dusk 11 exploited by the Aftercharge corporation for the energy living at its core. The company is in trouble as their line of worker robots called workonics are defecting because of the planet's unstable energy. The robotic uprising is putting the company's extractors in danger. Initially built to avoid corporate espionage, the stealth workonics require a very special set of armaments to deal with. Aftercharge corp has no choice but to send its special enforcer squad to shut down the robots and protect their operations.
The other team are the enforcers, they are class-based and rely on an arsenal of weapons and abilities to spot and stop the workonics. They are invincible as no attack or abilities from the robots can harm them. Their weaponry uses energy rapidly and requires proximity with an extractor to recharge. To win the match, they need to successfully deactivate all three robots simultaneously.
In each match of Aftercharge, the workonics team have their objective to destroy all six extractors dispersed around the map. On top of their invisibility, these robots have the handy ability to boost each other back to life at any time provided they get close enough. This team must coordinate their attacks, create distractions, and combine their abilities to succeed.
Which side will you take in the battle for control of Dusk 11’s precious resource? The stealthy robots with a vengeance or the troopers sent to stop them?
Aftercharge will be available on PC (Steam) and Xbox One in early 2018
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