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Midnight Wave

Platform(s): PC
Genre: RPG/Action
Developer: Walthall Studios

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Midnight Wave' Launches Kickstarter Campaign - Screens & Trailer

by Rainier on Oct. 23, 2018 @ 7:26 p.m. PDT

Midnight Wave is a stylish retro cyberpunk samurai title combining elements from tactical role-playing games and platformers to create a thoughtful-yet-fast-paced experience unlike any other.

Midnight Wave is a unique samurai cyberpunk tactical action RPG with immense customization, narrative choice, and innovative gameplay mechanic combinations, set in a world full of katanas, mega corporations, and elemental powers. The gameplay begins with tactical combat, but switches to a platformer fighter when a character attacks another, providing a refreshing spin on the fan-favorite genre.

Midnight Wave's story is one of ambition, fueled by a desire to change the way things are for the better. Taking place in the Japanese-inspired world of Neo-Nihon, the country has been split into states owned by corporate giants each representing an element. These corporations lust for power and control, sending out armies and agents of all kinds to further fuel the nation's eternal conflict

Our protagonist is Yu, a young rebel fed up with the state of the world. Yu takes up an exciting offer that promises the opportunity to change the world for the better by starting a rebellion with his old friends Nobu and Mitsu. However, the fires of war bring tragedy close to home, and rebellion proves too much than what Yu bargained for. Burned by these events, the three set out at midnight from the harbor city of Nagoya to put an end to corrupt corporations and war once and for all.

The Midnight Wave is founded, and their efforts rewarded when a mysterious benefactor offers to upgrade them from a small rebel unit to a full scale private military. The catch? This benefactor knows more about all of them than he's letting on. He even knows how to reverse the tragedies of Yu's past, but only if Yu obeys him without telling the others. How will Yu react? Will Yu fight for his friends, for his family, for himself, or for peace? What decisions will Yu make? Find out on the next episode of Midnight Waaaaavvveee


Game developer Walthall Studios has lined up an all-star cast of voice acting talent with credits including The Legend of Zelda: Breath of the Wild, Final Fantasy, Kingdom Hearts, Street Fighter, NieR, Dragon Ball, Persona, My Hero Academia, and more.

"Midnight Wave was born from what-ifs," comments lead developer Andrew Walthall. "What if we mashed up gameplay from classics like Fire Emblem and Super Smash Bros.? What if we added in narrative choices from games like Mass Effect? We took those what-ifs and ran with them, and now we're creating an RPG like no other! Midnight Wave is easily the most ambitious project any of us have worked on."

Midnight Wave is on Kickstarter looking to raise $47,337 USD to fund development and to hire on the impressive roster of talent to give voice to the game's memorable cast of characters. A copy of the game is available starting at the $15 support level, while beta access, exclusive items, the soundtrack, and helping the team design various elements of the game are available at higher support tiers.

The story will take several branching paths all based on your dialogue choices and gameplay actions. Two players could have wildly different outcomes. Characters will change their behavior and actions based on narrative choice. Changes could be as drastic as one player marrying a character in their play-through, but that character is an enemy who was killed in the other player's story. The story will also shift based on the outcome of certain battles. Permadeath is a factor, and major characters can die and be gone for good.

During character creation, the player will decide on their social stats: Knowledge, Courage, and Charm. The social stats will occasionally grant the player unique dialogue options to which characters will respond in unique ways. During these conversations, players have a chance to make friends, rivals, love interests and enemies based on their choices. Your relationships with these characters will affect the story.

When beginning a mission, players start on the top down tactical map. Players then select their characters, move them, and choose to attack enemies either with a tactical skill or begin a platform fighter duel. Strategy is important! Classes, levels, companions, the environment, and elements all factor into the upcoming fight.    

When choosing to engage an enemy, characters will act out the combat in the platform fighter mode! Attack enemies in the platform fighter mode to defeat them in tactical gameplay! The aforementioned classes, levels, and skills will also impact platform fighter gameplay.  

Key Features:

  • Innovative Combat: Plan your attacks on the tactical map, then battle them out in a platform fighter duel! No more RNG percentages - you control the action! 
  • Old School Aesthetic: We've got pixel art vibes that'll make you drown in nostalgia! 
  • Narrative Choice: The story is yours - say what you want, do what you want, and make difficult choices that shape the world! 
  • A World Alive: Everything is fleshed out! Learn more about diverse characters while exploring different facets of Neo-Nihon. Make or break relationships through dialogue choices, and witness the characters react to your actions based on their own motivations.
  • Customization: Customize all of your characters! Not just their equipment, but their appearance, class, and skills too! Unlike other games, in Midnight Wave tactical sprites, portraits, and platform fighter sprites all change appearance accordingly! 
  • Elemental Combat: Wreak havoc on the battlefield with the elements! Freeze your enemies, burn them alive, or blow them away! Manipulate the environment to your advantage!

Midnight Wave is first coming to PC, and will target all current-gen consoles post-launch.


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