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Rise: Race The Future

Platform(s): Nintendo 3DS, Nintendo Switch, PC, PlayStation 4, WiiU, Xbox One
Genre: Racing
Developer: VD-DEV
Release Date: Nov. 1, 2018

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'Rise: Race The Future' (ALL) PC Date Pushed To Next Week, Consoles And VR Support Being considered

by Rainier on Oct. 28, 2018 @ 12:20 p.m. PDT

Rise: Race The Future is a racing game set in a near future where a new kind of wheel technology will let you race on all type of terrains and especially on water.

Rise: Race the Future's racing style is arcade oriented and based on mastering extreme drifts. One of the clear inspiration is Sega Rally.

The unique gameplay defined as "precision drifting" will suit every player looking for technical and precise controls combined with the immediate fun and ease of an arcade game.

Natural environments are enriched and reimagined to create technical racetracks mixing multi-paths water zones and jumps. Inspired by retro arcade rally games the wide surfaces let the player enjoy long powerslides.

Players can master different techniques for overtaking and exiting a corner thanks to the combination of several boost systems which set the game appart from usual rally games. The vehicle dynamics is based on realistic physics tweaked to enhance the player's drifting ability. The result makes the handling extremely natural, smooth and precise for the most rewarding driving experience.

Initially planned for release on Oct. 26, Rise: Race the Future has been pushed one week and now scheduled to launch on Nov. 1, 2018.

Guillaume Dubail says, "In order to achieve a great balance between technical driving and fun, we use classic physics for the vehicles drifting ability therefore the controls are extremely natural, smooth and precise, allowing a very rewarding and strong gameplay. Also a very important part of the concept is the track width which makes it very easy to drift for casual gamers and beginners while expert drivers will seek perfect mastery of the vehicles detailed dynamics."

"The combination of several boost system set the game apart from classic rally games. We wanted the player to have several options for exiting a corner. Every driver hates to get stuck with no power after a big powerslide, you want to feel a kick! I simply imagined how Jeremy Clarkson would like to drive in a rally stage, always pressing the button power!," stated Anthony Jannarelly.

The next major development phase for Rise: Race The Future will mostly depends on players feedbacks, but we would like to add VR support, other gaming platforms, new content incrementally and maybe an online multiplayer mode.

In addition to the arcade and championship mode, a challenge  mode will allow the player to unlock the futuristic cars exclusively designed for the game. Throughout the progression the enigmatic sci-fi scenario will also reveal the real purpose of Rise: Race the Future.

Key Features:

  • 64 Challenge races with multiple goals
  • 8 Championships
  • Time Attack with ghost
  • 10 cars (with 3 decals and 5 colors per car)
  • 4 worlds (with 3 track types : fast, intermediate, twisty / 16 combinations per world)
  • 4 ambiances per world (day, sunset, rain, fog...)
  • 3 boost modes
  • 5 camera views
  • 4 difficulty levels
  • approx. 40 km / 25 miles of road
  • compatible with Xbox/generic gamepad, steering wheel
  • Steam backup save

VD-DEV, who has worked in the past for Atari, Ubisoft and Nintendo, are renown for their technical prowess, but this time they decided to broaden their vision through the art of a professional automotive designer, Anthony Jannarelly, famous for having penned the exclusive supercars of W Motors: the Lykan Hypersport and the Fenyr Supersport.

Anthony has also recently co-funded his own car company, Jannarelly Automotive, producing the curvy retro-futuristic roadster named Design-1 whose evolutions will appear in Rise: Race the Future.

Rise: Race the Future will be coming to PC (Steam) on Nov. 1, 2018.


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