Named after a real-world phenomenon where players’ brains are so engrossed that images of the iconic falling Tetrimino blocks (i.e. the Tetris playing pieces) linger in their vision, thoughts, and even dreams, TETRIS EFFECT amplifies this magical feeling of total immersion.
Music, backgrounds, sounds, special effects—everything, down to the Tetris pieces themselves, pulse, dance, shimmer, and explode in perfect sync with how you’re playing.
From deep beneath the ocean to the furthest reaches of outer space and everywhere between, Tetris Effect’s 30-plus stages take players on a wondrous, emotional journey through the universe. The core of the game is still Tetris—one of the most popular puzzle games of all time—but like you’ve never seen it, or heard it, or felt it before.
Whether in full HD on a standard display and PS4, or in razor-sharp 4K resolution with a PS4 Pro, or in fully-immersive 3D via the optional PS VR support, Tetris Effect’s gorgeous imagery, evocative sounds, and super-addictive gameplay add up to an unforgettable experience...and that’s literally unforgettable, as the game’s name implies.
Enhance, Inc. revealed that Tetris Effect will have over 10 extra gameplay modes. This is in addition to the main Journey Mode campaign that won kudos and several awards at this year’s E3 trade show. Players will be able to try the game for themselves via a free trial demo the weekend before the game’s official release.
The Tetris Effect: Weekend Trial Demo will be available for download on the PlayStation®Store starting Thursday, November 1st and run until the morning of Monday, November 5th. (Note: This is a true limited-time demo—once it's deactivated on November 5th, the demo will no longer be playable or available for download. Because of this, an online connection is required to play the demo, though it’s not required for the final game.) As with the final game, the Weekend Trial Demo is fully playable in 2D, including 4K resolution and HDR support on PS4™Pro, or optionally in VR.
The Tetris Effect: Weekend Trial Demo consists of three stages of the main "Journey Mode" campaign (FYI: 27 total Journey Mode stages in the final game), as well as two "Effect Modes" (FYI: 10+ in the final game): Marathon Mode and Mystery Mode. These modes are explained in greater detail below, along with all the other Effect Modes.
Also, a special "Weekend Ritual" event will run for 24 hours over the demo weekend (starting 12pm UTC on Saturday, November 3rd), during which all players of the Weekend Trial Demo can play a specified mode to earn points towards a Community Goal. If 100% of that Community Goal is reached in the 24 hour period, a special in-game avatar will unlock for all players who participated in the event, which is usable in the demo only. A Weekend Ritual event like this will run every weekend once the full Tetris Effect game launches on November 9th, spotlighting different Effect Modes each week.
Tetris Effect: Mode Summaries
- JOURNEY MODE: This is the main campaign and the heart of Tetris Effect. After choosing from one of three difficulties (Beginner, Normal, Expert), players journey through a series of stages, each with their own theme, graphics, music, sound effects, etc. all of which sync to the gameplay.
- EFFECT MODES: These are all the other modes in the game – a collection of varying setups and rules designed to evoke different moods the player might be in (or want to be in), as well as varying skill levels. Effect Modes are divided into four categories based loosely on what “effect” the player is meant to come away with, i.e. chill out with “Relax,” concentrate with “Focus,” enjoy the familiarity / nostalgia of “Classic” modes, or try something unique with “Adventurous.”
A full list of all the Effect Modes follows, grouped by category and including a short explanation for each:
1. EFFECT MODE CATEGORY: CLASSIC
- MARATHON MODE: Get the best score you can within a 150-Line limit.
- ULTRA MODE: Get the best score you can within three minutes.
- SPRINT MODE: Clear 40 lines as fast as you can.
- MASTER MODE: Insanely fast Tetris. Not for the faint of heart.
2. EFFECT MODE CATEGORY: RELAX
- CHILL MARATHON MODE: A more relaxed version of Marathon with no Game Over. If the Tetriminos reach the top of the Matrix (play field), they are removed from the board, leaving it empty again.
- QUICK PLAY MODE: Play through any single stage you choose with no Game Over.
- PLAYLIST MODE (SEA): Submerge yourself in four aquatic stages with a new, continuous track of specially designed relaxing ambient music.
- PLAYLIST MODE (WIND): Glide through four windy stages with a new, continuous track of specially designed relaxing ambient music.
- PLAYLIST MODE (WORLD): Explore four diverse stages with a new, continuous track of specially designed relaxing ambient music.
3. EFFECT MODE CATEGORY: FOCUS
- ALL CLEAR MODE: Earn as many All Clears as you can before time runs out. Each All Clear will return some time back to the clock.
- COMBO MODE: Earn as many Combos as you can before time runs out. Each successful Combo run will return some time back to the clock.
- TARGET MODE: Clear as many Target Blocks as you can before time runs out. Each set of Target Blocks cleared will return some time back to the clock.
4. EFFECT MODE CATEGORY: ADVENTUROUS
- COUNTDOWN MODE: Use automatically-falling I-Tetriminos to score line clears and bonus points.
- PURIFY MODE: Clear as many Dark Blocks as you can within three minutes. You can clear Dark Blocks by clearing the line that they are on, and / or by scoring multiple line clears, combos, etc.
- MYSTERY MODE: Try to survive a Marathon session as random effects (some good, most bad) keep popping up.
Game Features:
- From the people who brought you stylish hits like the award-winning Lumines: legendary creator Tetsuya Mizuguchi, and the developers at Monstars Inc. and Resonair.
- Includes the all-new “Zone” mechanic, where players can stop time (and Tetriminos falling) by entering “the Zone” and either get out of a sticky situation that could otherwise lead to “Game Over,” or rack up extra line clears for bonus rewards.
- Over 30 different stages, each with its own music, sound effects, graphical style and background that all evolve and change as you play through them.
- Fully playable on either a standard display (up to 4K and 60fps on a PS4 Pro), or optionally in mind-blowing 3D on PS VR.
- Fan-favorite modes like Marathon, Sprint, and Ultra, with more all-new modes and other features to be revealed before launch.
- A player grading and leveling system as well as variable difficulty to encourage and reward replayability.
A challenge for the mind and a feast for all the senses, Tetris Effect is the perfect excuse to play Tetris again... and again...and again, and again, and again and again and again and again and again and again and...
Tetris Effect is coming to PS4 on Nov. 9, 2018, including optional support for PlayStation VR.
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