For the first time in a Tom Clancy’s Rainbow Six game, players will engage in sieges, a new style of assault where enemies have the means to transform their environments into modern strongholds while Rainbow Six teams lead the assault to breach the enemy’s position. Tom Clancy’s Rainbow Six Siege gives players unprecedented control over their ability to fortify their position - by reinforcing walls and floors, using barbed wire, deployable shields and mines, and more - or breach the enemies’ using observation drones, sheet charges, rappelling, and more. The fast pace, lethality and uniqueness of each siege sets a new bar for intense firefights, strategic gameplay and competitive gaming.
Tom Clancy’s Rainbow Six Siege also features a technological breakthrough that redefines the way players interact with a game environment. Leveraging Ubisoft Montreal’s proprietary Realblast engine, Tom Clancy’s Rainbow Six Siege incorporates procedural destruction that is realistic and unscripted, meaning the environment reacts authentically, distinctively and dynamically, based on variables like the caliber of bullets or the amount of explosives used. This advance allows players to leverage destruction in meaningful ways. Walls can be shattered, opening new lines of fire. Ceilings and floors can be breached to create new access points. This ability to modify the level design in real time enables players to create new gameplay opportunities directly within the game level.
Year 3 - Season 4: Operation Wind Bastion will feature two new Operators, one Attacker and one Defender hailing from the Kingdom of Morocco. Operation Wind Bastion will also introduce a new Fortress map, which will be the first ever map to be heavily associated with an Operator.
Operation Wind Bastion introduces an all-new Attacker and a Defender, Nomad and Kaid respectively, as well as a new map called Fortress, which is a military training facility and also Kaid’s home. Furthermore, in Year 3 Season 4, the Rainbow Six Siege shop will be redesigned to improve the user experience. For example, the shop will feature a new full screen view for weapons, a new light theme, and the possibility for players to browse left and right within a category among many other changes.
In this new season, one Attacker and one Defender, Nomad and Kaid will join the Rainbow Six Siege Operator lineup. Armed with her AK-74M and ARX200, Nomad uses her airjab launcher and proximity triggered air blast grenade to propel Defenders out of cover and expose them to the attacking team. In the meantime, Kaid uses his Rtila Electroclaw to electrify all metallic objects in proximity: reinforced walls, barbed wire, deployable shields. His AUG A3 and TCSG12 makes him a powerful Defender and counter to hard breacher.
In addition to these two new Rainbow recruits, players will be able to explore the new Fortress map, a mudbrick Kasbah inspired by the iconic architecture from the southern region of Morocco. It is a military training facility that features a good rotation between floors, an accessible roof and many dangerous lines of sight and flanking routes.
The Test Server for Operation Wind Bastion will go live on November 19. The Test Server is an alternative version of Tom Clancy's Rainbow Six Siege, allowing players to test upcoming gameplay features that will make their way into the main game itself. Since this is a testing environment, a consistent gameplay experience is not guaranteed on the Test Server. Players are invited to submit the issues they encounter on the Test Server on the R6 Fix platform . The Test Server is exclusive to Windows PC.
Key Features
- Counter terrorist operatives are trained to handle extreme situations, such as hostage rescue, with surgical precision. As “short range” specialists, their training is concentrated on indoor environments. Operating in tight formations, they are experts of close quarter combat, demolition, and coordinated assaults.
- For the first time in Rainbow Six, players will engage in sieges, a brand-new style of assault. Enemies now have the means to transform their environments into strongholds: they can trap, fortify, and create defensive systems to prevent breach by Rainbow teams. To face this challenge, players have a level of freedom unrivaled by any previous Rainbow Six game. Combining tactical maps, observation drones, and a new rappel system, Rainbow teams have more options than ever before to plan, attack, and diffuse these situations.
- Destruction is at the heart of the siege gameplay. Leveraging Ubisoft Montreal’s proprietary Realblast engine, players now have the unprecedented ability to destroy environments. Walls can be shattered, opening new lines of fire, and ceiling and floors can be breached, creating new access points. Everything in the environment reacts realistically, dynamically, and uniquely based on the size and caliber of bullets you are using or the amount of explosives you have set. In Rainbow Six Siege, destruction is meaningful and mastering it is often the key to victory.
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