The action takes place prior to the events in “SpellForce: The Order of Dawn”, and this “prequel” immerses players in the lush and luxuriant fantasy world of Eo.
Similar to its successful predecessors, players create their hero from scratch and can then develop the hero’s skills during the campaign, complete quests, explore the game world and join forces with up to three characters to form a group of heroes.
The map in SpellForce III is divided into different sectors. The player’s base won’t grow arbitrarily, but always organically. Concretely, this means that the player can only conquer sectors, which are connected to the base or other, already conquered, sectors. This is important, because there is no “Global Economy”, but the distribution of resources will happen mechanically (resources are being transported via carts). The player can decide which raw materials he wants to collect, distribute and export in each sector and must therefore carefully plan where to build the sectors.
If, for example, the player defeats all the enemies in a particular sector and the bandit camp is captured, he can establish an outpost in this area. The player can then construct buildings in the sectors, exploit raw materials (wood, stone, food, etc.), transport goods and produce resources to then recruit new fighting units. Each outpost has a set number of workers who can be hired, so a core element of the game is to balance the sector economy and manage the sector to ensure the most efficient deployment of the available workers.
We don’t want to ignore the RPG component and want players to have the best gaming experience possible with SpellForce III, so the micro management is not as hectic and fast-paced as in many other RTS games. Players can therefore enjoy both gameplay genres (RTS and RPG) in equal measure.
The most magnificent of all fantasy races is now ready to march on it’s short legs into the world of Eo.
With the new expansion Soul Harvest, RTS/RPG SpellForce III expands it’s roster of races to five. In the shadow of the glorious dwarvish armies, the Dark Elves are also coming to the game.
Three years after the Purity Wars, Nortander is on the cusp of a new era. However, things aren't as peaceful as they seem - when the Queen calls you, a disgraced General, back to your homeland, you're plunged in a war on many fronts: While a hatemonger threatens to tear apart the Dwarven realm, an enigmatic cult of Dark Elves harvests the souls of people for reasons unknown. Gather your allies and prevent a catastrophe!
Sending the player on a full new epic campaign with over 20 hours of gameplay, Soul Harvest has even more features – all five factions will gain new units, flying units! Also there are new game modes and some of the game’s core systems has been completely overhauled, as the sector-based resource system for example.
Following it's ingame announcement on December 17th, Soul Harvest is due in Q2 2019 and will be available as a stand-alone expansion on PC. So you can chose to have the full SpellForce-III-Experience or to focus on Dwarves & Dark Elves instead. More details about the special discount for existing SpellForce-owners, the new units and some of the new game modes coming soon.
Features:
- Build your distinct heroes by a deep skilltree
- Lead your army to victory in a new sector-based RTS system
- Use unique mechanics of your army units to win epic battles
- Use flying units for even more advance tactics
- Epic fantasy soundtrack and bleeding edge top down graphics
Multiplayer Features:
- Each faction has three unique heroes that compliment individual play styles
- A modern multiplayer lobby will allow easier matchmaking and ranked play
- Play new game modes for a special challenge
- Create your own maps with the powerful modding tools.
New features compared to SpellForce 3:
- All-New Campaign: Featuring new storyline with over 20 hours of content
- All-New abilities and skilltrees for even more diverse heroes
- All-New RTS Gameplay: Sector-based system with a focus on global resource distribution and unique faction mechanic
- Unique mechanics and unique unit kits make the races feel very diverse and offer replay-value in the campaign
- Flying units allow more tactical elements
- New factions: Dwarves and Dark Elves
- Overhauled UI makes the game more pleasant to look at and more readable
Key Features
- RTS/RPG Mix: Unique gameplay combining RTS and Top-Down RPG genres
- RTS: the RTS part focuses on macromanagement (overall strategy, building a base/economy, conquering of zones, managing large groups of units)
- RPG: the RPG part puts emphasis on micromanaging the party of heroes (skills of ALL heroes of the party have assigned keyboard bindings) in battles
- Create & Customize: Assemble your party of heroes and choose between numerous combinations of different skill builds
- Strengthen and Command Your Army: Prepare your troops and fight the mother of all battles. Moreover, players can utilize a wide array of strategic choices (like e.g. terrain, troop formations, visibility, scouting etc.) that would make Sun Tzu proud
- Epic Storyline: Unravel a deep and sophisticated story, eventually leading up to the events that cause the world-changing convocation ritual
- Rich Universe & Lore: Explore the world Eo and discover intrigues, secrets and a lot of loot for your hero
- Extensive Single-Player Campaign: 30+ hours, even more when you manage to discover all the things Grimlore put in the world
- Multiplayer: Strong multiplayer component with various modes - Play cooperatively or in versus battles
SpellForce III is currently available as digital download on PC (Steam).
More articles about SpellForce III: Soul Harvest