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June 2020

Fell Seal: Arbiter's Mark

Platform(s): Nintendo Switch, PC, PlayStation 4, Xbox One
Genre: RPG/Strategy
Publisher: 1C Company
Developer: 6 Eyes Studio
Release Date: April 30, 2019

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'Fell Seal: Arbiter's Mark' (ALL) Early Access Update Adds New Content, Roadmap Details - Trailer

by Rainier on Dec. 6, 2018 @ 11:59 a.m. PST

Fell Seal: Arbiter's Mark is a story-driven Tactical JRPG with an isometric 2D style featuring a complex class system.

Fell Seal: Arbiter's Mark is a tactical RPG much in the vein of great classics like Final Fantasy Tactics and Tactics Ogre.It features fully hand-drawn environments and sprites, in a 2D isometric perspective, as well as an original score by Jan Morgenstern, composer for Black Sigil: Blade of Exiled.

You will need to use strategy and cunning, as well as master a complex class system, to conquer the challenging battles ahead of you. Unfold a mature story centered around your position as one of the Arbiters, an order dedicated to keeping the peace and the balance of power throughout the lands.

While many allies with storied personalities and goals of their own will join your ranks during your adventures, you may find yourself favoring a cherished non-story character due to the ability to fully customize them. By changing their portrait, name, clothes, hats, color and accessories, every ally is unique.

Reminiscent of Final Fantasy Tactics both in scope and style, Fell Seal's intricate class system offers a widely varied array of customization and possibilities, allowing the player to chose a class, a sub-class and multiple passive abilities for every one of their characters. Countless possibilities and combinations are within reach and crafting your perfect band of combatants is only limited by your imagination and cleverness.

Fell Seal: Arbiter’s Mark is currently available via Steam Early Access.

Through the Early Access program, the game experience has been refined through thoughtful development and helpful player comments.

Including today’s update, the following key additions have been made:

  • Numerous balance updates based on feedback, including changes for abilities, classes, shops, loot tables, and treasure
  • More special and unique weapons
  • Made the game enjoyable for more players by adding five preset difficulty settings and full customization options that let gamers choose enemy counts and levels, stats, and item usage
  • Game dialogue has been rewritten by a professional writer
  • New visuals including over 200 spell effects
  • New monsters and the new Bzil race, including a secret playable Bzil character

Upcoming updates include more Story Battles, Patrols, polish, and content.

January Update - Character events and Difficulty Levels.

We're adding optional events where story-character's back story and motivations will unfold in detail.
  • Adding 2 Story Battles.
  • Adding optional Story Events for story characters.
  • Adding 1 more option to the Difficulty Settings.
  • Improvements from community feedback.

February Update - Final polish and balancing!

We should be just about done with the development, except for some bonus end-game content.
  • Adding 4 Story Battles/Events, 1 Patrol.
  • Updates to moddable system from fan feedback.
  • Final polish phase on any remaining assets.

March Update - Finalizing Everything!

This update should contain the final balance update from the community's feedback and comments. A big THANK YOU to everyone!
  • Final balance update for the EA.
  • Adding more optional content.
  • Adding anything we might have missed before from the community feedback.

Key Features

  • Thoughtfully designed classic turn-based battles with an emphasis on story, dialogue and game mechanics.
  • Complex class system where you set each of your troops' class, sub-class, passive abilities and equipment to create a versatile generalist, a dedicated spellcaster, or perhaps a mighty foe-crushing specialist.
  • Customize your characters your way, by choosing their body, face, hair, outfit, hat and accessories from a wide selection.
  • Striking vivid and vibrant hand-drawn 2D art style.
  • Original score by Jan Morgenstern, composer for Black Sigil: Blade of the Exiled.
  • An intricate story with wide ramifications and surprising twists.
  • Clever and witty dialogue, written by Black Sigil's main dialogue writer, Pierre Leclerc.
  • A vast and engrossing world, with over 40 story maps and lots of end-game content.

Fell Seal: Arbiter's Mark is in development for PS4, Xbox One and PC, scheduled for Spring 2019.

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