Fully enhanced for PS4 Pro and Xbox One X, Grip was inspired by the Rollcage games of the late 90’s and backed by a highly-skilled and accomplished team. Harnessing the power of Unreal Engine 4 to deliver gravity defying physics alongside a bristling arsenal of outlandish weapons, Grip delivers the fastest, most competitive racing experience ever. Featuring a killer soundtrack, furious speeds and intense action, GRIP is guaranteed to generate unforgettable gaming moments - online or offline - with nail-biting split screen racing and tournaments.
Evolved from the age of street racing, the world of Grip is brutal and cut-throat to the core. To win the race is never enough, greatness comes from the journey and the trail of merciless destruction you unleash upon your rivals along the way. It’s not enough to just cross the finish line first in Grip, more important is how you got there, and how much destruction you wrought upon your rivals along the way. Weapons and power-ups are now an integral part of the races that you will be taking part in.
Scale walls, ceilings and anything else you can get your tires on to... as you master tantalizing tracks, tricks and perform mind-blowing stunts to race your way across the cosmos. Customize your vehicle, utilize devastating weapons and exploit a destructible environment to ensure not only victory, but the complete annihilation of your opponents.
“We’re very excited to finally announce our partnership with Wired Productions today,” said Chris Mallinson, Game Director at Caged Element. “Grip began as a passion project paying tribute to the great Rollcage games and racers of a past era, but it’s now truly transformed into a fully-fledged, futuristic combat racer fit for this generation. We’re extremely proud of the game and can’t wait to unleash it later this year on all platforms. Combat racing is back, baby.”
“As long-standing fans of Rollcage and the combat racing genre, we’re delighted to sign GRIP and to build our partnership with the incredible team at Caged Element,” said Leo Zullo, Managing Director at Wired Productions. “Born from passion and nostalgia, driven by great minds and taking full advantage of the latest capabilities in both engine and hardware, Grip is a racer with limitless horsepower and the title to keep your eye on this year.”
Key Features:
- Hit speeds of up to 700 km/h while driving on floors, walls and ceilings - anything you can get your tires on to keep the hammer down. And these brutes just want to keep on going, with Grip's specialized vehicle design and physics, flipping the car over no longer means game over.
- Race on a variety of planets. From hostile, icy worlds to foreign, non-terrestrial cities, Grip's locations will be different to anything you've raced through before. With destructible structures around each track to use against your opponents, along with a variety of possible routes, you have to use your wits as well as your skill to win.
- Choose from a roster of armored cars, manufactured by different companies from around the galaxy. Each car has different specs - some swift and agile, others brutish and heavily armed. Then go on to customize your ride's appearance and performance with well-earned upgrades.
- Use an array of power-ups and weapons, ranging from missiles and guns, to laid traps and plasma cannons. We want to create the most bombastic weapons ever seen in a game like this, and with this we welcome input from the community. You help us design them, and we'll bring them to life.
- Race to a thumping soundtrack including Drum 'n Bass (the music choice of Rollcage) along with Breaks, Techno and Trance. And if somehow you don't like any of those genres, the game can be customized to play any music you like from your own personal library. Your game, experienced your way.
- Local races + split screen and online races + leaderboards
Currently available in early access on Steam, Grip is set to arrive on the PS4, Xbox One, Nintendo Switch and PC in 2018.
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