To atone for his wicked crimes, Adam, a soldier with a dark past, must set out on a quest for redemption and face off against monstrous enemies based on the seven deadly sins. His vile deeds and history with these beasts will unfold as he draws closer to absolution.
Before each trial Adam must sacrifice a part of himself, resulting in a permanent debuff for the rest of his encounters. Each battle will be more difficult than the last as every debuff lowers Adam's health, depletes his resources or weakens his weapons and armor. Fortunately, an arsenal of unlockable equipment will help Adam compensate for his increasing weaknesses.
If all hope is lost, revive a defeated enemy to regain a sacrificed attribute and revisit the battle later. Experiment to find the optimal path to redemption or take on all debuffs simultaneously from the start for a challenging and rewarding journey.
What has Adam done to warrant putting himself through such a grueling trial? The action is framed by a desolate afterlife in which Adam seeks to restore his memories and atone for his sins. As he defeats each new boss, his history with these evil atrocities will be revealed. How he interacts with each boss will ultimately decide his fate in one of multiple endings.
Developer Dark Star Game Studios will launch on Nintendo Switch alongside the previously announced PS4, Xbox One, Windows and Mac versions.
While previously scheduled for April 25, 2018, all platforms will now receive a simultaneous launch in Q3 2018.
“Sinner allows the player to choose a difficulty that fits them best while facing off in diverse battles,” says Iain Garner, director of developer relations, Another Indie. “Whether they are in search of the easiest order of bosses to fight or if they want to start the game with the most difficult conditions, Sinner tailors the adventure to them.”
Developed by Dark Star Game Studios, a team composed of AAA veterans including a former Ubisoft art director, a Blizzard technical artist, and a Konami senior programmer.
Sinner: Sacrifice for Redemption is planned for Nintendo Switch, PS4, Xbox One, Windows/ Mac in Q3 2018 ($18.99), and will be available in English, Spanish, German, Japanese, Russian, Simplified Chinese and Traditional Chinese.
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