Set in the far reaches of outer space during a new Dark Age, WarFrame introduces the Tenno, a race on the brink of extinction after being enslaved by the Grineer for centuries. Players enter WarFrame on the cusp of the Grineer's victory over the Tenno until they begin to arm themselves with WarFrames - an ancient exo-skeletal technology only they can operate. Hidden within the Orokin Derelicts of a lost civilization, new WarFrames lie dormant and undiscovered. These artifacts are the Tenno's only hope for survival.
WarFrame is a free-to-play fast-action PvE shooter set in an evolving sci-fi world. Some would call it MMO-Lite as squads of four players band together to advance their characters and battle the oppression of the genocidal Grineer. Throughout their combat missions, players will continually increase the power and abilities of their WarFrame and weapons. Players will raid new areas of space searching for exotic and powerful weapons and WarFrame augmentations to customize their arsenal. With WarFrame's Automatic Mission Generator, the game will offer endless replay as levels are procedurally configured for a unique raid -- every time.
Digital Extremes will debut the first Warframe of 2018, Khora, in tandem with Sanctuary Onslaught, a totally new team-based, survival-style game mode in the Beasts of the Sanctuary update this week for the PC version of Warframe. Beasts of the Sanctuary will arrive on Xbox One and PlayStation 4 this May.
Khora is a versatile dynamo of offensive and defensive power with a unique arsenal of attacks. The stylistically armor-clad Khora wields a snake-like metallic whip that strikes from a distance and commands a metallic Kavat (cat pet) that quickly engulfs enemies in a whirlwind of pain. The new Sanctuary Onslaught mode, where Khora can be found, enables solo players, or a squad of up to four, to quickly dash through timed portals while blasting waves of increasingly powerful enemies. Both Khora and Sanctuary Onslaught together offer fresh new ways for Tenno to harness Warframe's cooperative chaos, and both are free with the Beasts of the Sanctuary.
The 35th Warframe, Khora offers both deadly offensive attacks and team-oriented defensive tactics featuring four distinguished Abilities:
- Whipclaw: Send enemies reeling with a deafening whipcrack.
- Ensnare: Bind a hapless target in living metal, entangling others who stray too close. Disperse the trap with a crack of the whip.
- Venari: Summon a ferocious, gleaming Kavat. Use again to cycle between Attack, Protect, and Heal postures.
- Strangledome: Weave a dome of living chain that ensnares and strangles any enemy within, and any foolish enough to approach.
New weapons and items available for Khora include the Dartgun, Quill Spear, Tenno Revolver Rifle, Zaw Parts, Quill Syandana, and Quill Alt Helmet.
Having debuted during the bi-monthly DevStreams this March, Sanctuary Onslaught is ready for action! This new cooperative and competitive mode challenges players to work together to survive endless waves of Warframe enemies standing in their way of escaping through the next portal. Players must quickly slay enemies en masse while proceeding through uniquely crafted environments to random portals to escape -- and then do it all again, all against the clock!
Join us in-person on Saturday, July 7, 2018 for the third annual TennoCon! Meet fans from across the world in London, Ontario, Canada, for the biggest, best Warframe event of the year. Tickets are nearly sold out but are still available. For those unable to attend, viewers can tune into Twitch to watch one of the biggest reveals of the year coming to Warframe during TennoLive starting at 3 pm PST/ 6 pm EST on Saturday, July 7.
A portion of the proceeds from TennoCon go to this year's community partner, Canada Learning Code, which sees teaching digital skills to women, girls, people with disabilities, indigenous youth, and newcomers as key to improving society through empowerment, development and success. For more information on Canada Learning Code's education vision and programs, head here.
In Plains of Eidolon, players will discover a brand new experience vastly different from the maze-like tilesets they've known. For the first time in Warframe, players will see exquisitely lit vistas with an ongoing day/night cycle that creates an alluring continual emotional experience of dawn, day, dusk, and night. In the day-time, Tenno (players' in-game name) will have the freedom to seek missions from colorful vendors in the makeshift colony of Cetus, including as many as 50 other players with which to socialize. Players will cajole and converse with an eclectic collection of vendors like mining experts, fish mongers, beast masters, mask makers, and weapon smiths, the latter of which enables players to create a series of modular weapons, customized to their tastes like never before.
Outside of town, solo or in squads of up to four, players can freely explore the Plains. Filled with stunning lush hillsides, busy lakes and rivers inhabited by schools of underwater creatures, and hidden cave systems, Tenno can entertain themselves with mini-games such as spearfishing and mining to gather resources, or engage in heroic land and air battles -- using the reworked Sky Archwing -- against an ever-belligerent Grineer presence.
Best of all, daytime activities are available to all players of any experience level! But once night falls, enemies scatter and hide as the plains are haunted by mammoth Sentients. Summoned by a mysterious force, the towering Spectral Sentients known as Eidolon ascend from the waters and threaten all living things in their paths. What do they search for every night? What will it take for your team to defeat them?
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