Archives by Day

December 2024
SuMTuWThFSa
1234567
891011121314
15161718192021
22232425262728
293031

Fade to Silence

Platform(s): PC, PlayStation 4, Xbox One
Genre: Action/Adventure
Publisher: THQ Nordic
Developer: Black Forest Games
Release Date: April 30, 2019

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





'Fade to Silence' (ALL) Early Access Update Adds New Zone, Companions and More - Screens & Trailer

by Rainier on April 24, 2018 @ 2:47 a.m. PDT

In Fade to Silence you take the role of Ash, a natural but tormented leader. In that role you explore a post-apocalyptic, frozen wasteland to gather the resources necessary to establish a refuge for survival.

As the player you take the role of Ash, a natural but tormented leader. In that role you explore a post-apocalyptic, frozen wasteland to gather the resources necessary to establish a refuge for survival. With dwindling resources, simple tasks like upgrading equipment and collecting materials quickly require an expedition to scavenge the necessary items. In the search for survival materials, players must navigate a vast territory, in which they will encounter Eldritch monsters and an even greater foe: the unrelenting winter. While freezing temperatures constantly take their toll on the player Ash, the deadliest event is that of a blizzard. If caught by surprise, it takes every ounce of skill, determination and luck to survive.

In order to survive and overcome all challenges, the player needs to attract followers, bringing them into thei refuge. Each individual skillset and character traits grants access to higher tier resources and gear. Without such advances, the player character can scavenge only the barest necessities, crafting makeshift tools and weapons.


Explore deep canyons, a refinery located in the middle of the zone and other POIs in The Pits, the new region in Fade to Silence. The Pits also feature new gathering areas you can make use of. But being the farthest region from your refuge, you need to equip the best gear you can muster.

New Followers
On top of that, two new companions join the fold! Say hello to Ezra and Gani!

Ezra "The Alchemist" managed to survive for a very long time, despite the harsh conditions, which is partly due to her widespread knowledge of every plant and herb that can still be found in the icy cold. Gani, "The Huntress" is determined to reverse the Eclipse’s devastating effects on the planet. Ready to take on any task, Gani expects the same of everyone else. Likewise, Gani won’t hesitate to call out faults in camp leadership when she sees them.

New Threats
Our Tech-Artists and VFX Artists did a tremendous job to introduce a new threat into the game. The snow tornado roams the canyons of The Pit and forces you to be extremely careful when you explore the new area.

New Refuge Upkeep System
We implemented a new upkeep system for the refuge. From now on, your followers in the camp are affected by the amount of firewood and food you have stored in the refuge. They also start to use resources that are stored in the refuge stash.

Fade to Silence is be available on Steam Early Access for USD 29.99 / GBP 24.99.

Change-Log Build [1.0.885]

new features

  • New region: The Pit
  • New follower Gani, the Survivor.
  • New follower Ezra, the Alchemist.
  • Implmented snow tornado in The Pit.
  • New resource upkeep system in the refuge.
  • Reverse finisher animations and mechanic for monsters.
Fixes
  • fixed: In The Wreck region, the player can reach outside playable area.
  • fixed: Character never dies of deprivation if one cold shard is picked up.
  • fixed: Missing gamepad focus in the options menu.
  • fixed: Pressing ESC in recruitment events scenes destroys dialogs.
  • fixed: Followers not fighting raid monsters.
  • fixed: Progressing through the game resets follower’s status (making them unrecruitable for example).
  • fixed: Player can reach outside playable area.
  • fixed: The game might freeze when attempting to rest.
  • fixed: Unable to sprint when the character locked on a target.
  • fixed: Character may remain stuck after rolling & drawing a melee weapon.
  • fixed: Two outposts not considered indoors.
  • fixed: Various invisible collisions
  • fixed: Lumberyard invisible collision.
  • fixed: Access to restricted gameplay area.
  • fixed: Main menu items missing after coming back from the options menu.
  • fixed: In some cases, if you are dying during the Vic recruitment, multiple monsters can spawn.
  • fixed: Exploit where the player could discover the world by exploiting a bug in the construction menu.
  • fixed: In rare cases, a follower may remain stuck in sliding animation after being damaged in combat.
  • fixed: In rare cases, the player character may not be able to move after the revival.
  • fixed: Debug sphere with no gameplay impact visible in The Prairie.
Known Issues
  • Corruption roots/tentacles are not recognized by monsters and followers.
  • Localization: Non-English languages are still missing translations for dialogues.
  • Localization: Gender-sensitive languages are still missing the proper forms. For now, it is recommended to play in English.
  • Region names, player feedback about follower activities, some mission names, some reworked interactables, and new or reworked menu items have not been localized, will show up in English.
  • Fog of war on the map currently has visual artifacts depending on camera position.
  • Event log temporarily deactivated.
  • In rare cases the Impaler Guardian from the NW Outpost may be invisible.
  • The game may become unresponsive if “ALT+TAB” combination is pressed during the loading screen.
  • In some cases the Gani recruitment event will break if you enter the shelter before she does.
    Workaround: Leave the event area and restart the event. Make sure you enter the shelter AFTER Gani.
  • Dependent on snow height the tools in the Gani recruitment event are not visible because they are buried in the snow. They still get highlighted if you place the cursor above them.

“You’re glad to have found wood; for once, you’ll have a roaring fire in the camp. As your sled wolves race home, you pay no attention to the strange lights in the forest. You’ve done enough for today.

The wind suddenly picks up - a blizzard is moving in fast. The voice in your head dares you to keep going,”Come on! You have plenty of time to make it back.” You doubt it, but stopping now means you need to build a shelter—out of that precious wood. The snow begins to fall; you have only a moment to decide. Should you risk it and keep going, or do you play it safe but lose your firewood?”

Fade to Silence introduces the many dynamics of a harsh winter climate to a complex, character-driven, group survival experience. The dynamic weather system adds to the immersion of survival in a cold, corrupted world. Survival depends on how well the players read weather patterns, and if they come to the right conclusion - look for shelter or press home. The dynamic snow displacement leaves a realistic path by both player character and NPC. This telltale sign will tell you regions where it is good to hunt and regions where monsters are roaming.

“You’re out hunting. The barren, snow-filled landscape is endless and unrelenting. A Ripper comes out of nowhere, and you fight it off, narrowly dodging its gigantic claws.

Then you see it: a distant fire. Another person? Impossible. But there’s a strange noise—a voice? Wild hope sears your heart; you won’t be alone anymore. The voice in your head steps in, discouraging you from investigating. “Anyone living must have done terrible things to survive”, it says. You quiet the voice, defying it this time, and move in closer. Another person could help you rebuild, gather food, harvest deer. You see someone—yes! Someone else is out here. Then, you hear a scream. But you hesitate. How can you trust them? Another scream, desperate. There’s only one way to find out.”

Key Features:

  • Explore a vast winter landscape: The launch version lets you explore a river delta, a dense forest region and cultivated farmland of an 8km² area.
  • Wolf Sled Expeditions: Pack your sled, take a follower with you and engage in long term expeditions into the farthest regions.
  • Fight System: Tiered weapon system, melee and ranged combat.
  • Moral choices: Save and recruit various NPCs to join your group. Harsh choices have to be made; who do you take, who do you leave behind.
  • Battle increasingly dangerous Eldritch creatures that roam an apocalyptic world.
  • Trust your inner voice. It is your friend.

Fade to Silence is currently in development for PC, PS4 and Xbox One, scheduled for launch in August 2018.


More articles about Fade to Silence
blog comments powered by Disqus