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PositronX

Platform(s): PC
Genre: First-Person Shooter
Developer: Scorpius Games
Release Date: Oct. 29, 2020

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'PositronX' Available On Steam Early Access - Screens & Trailer

by Rainier on May 2, 2018 @ 3:16 a.m. PDT

PositronX is a rogue-lite first person shooter that emphasizes on strategic fast-paced combat, innovative time and movement mechanics and detailed graphical quality, packed into a highly re-playable experience.

How would it be if the time stood still when you moved and only advanced when you stopped moving?

There are tens of Implants to use in PositronX and they can totally change the way you play the game. Time can be slowed, stopped and rewound, you can fly, wall jump or teleport; space can be traversed in an instant. You can stop bullets in mid air and send them back to attackers or call in help to fight for you. Or just jump into a Black Hole and live for eternity. These are only some of the things you can experience while playing PositronX.

With basically countless different combinations of Weapons, Implants, Imprints and Upgrades, the game you will play will never be the same twice.

After two and a half years in development PositronX releases as a Steam Early Access title.

PLAY. DIE. REPEAT.

In PositronX you will die a lot. Based on the setup you choose to start with and the choices you make during the game, the play-through could be either easier, harder or almost impossible to beat. But don't take it personally if you die often, you are supposed to. There is an ever growing database with information that updates with each run. After a few deaths you should be getting the hang of it and you will be doing a lot better.

Key Features:

  • Multiple characters to start with each with their own characteristics
  • Player progression system
  • Tens of Implants (fully upgrade-able abilities that your character can acquire, each with their own modifiers)
  • A dozen weapons to choose from (each having two very different firing modes, each with their own modifier)
  • Tens of Imprints to customize your character
  • Hundreds upgrades to improve upon both Implants and Weapons
  • Various levels of difficulty that cater to beginner and advanced players alike
  • Game Modifiers that change the rules of the game
  • Two game stages to play in
  • Retro mode


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