For the first time in a Tom Clancy’s Rainbow Six game, players will engage in sieges, a new style of assault where enemies have the means to transform their environments into modern strongholds while Rainbow Six teams lead the assault to breach the enemy’s position. Tom Clancy’s Rainbow Six Siege gives players unprecedented control over their ability to fortify their position - by reinforcing walls and floors, using barbed wire, deployable shields and mines, and more - or breach the enemies’ using observation drones, sheet charges, rappelling, and more. The fast pace, lethality and uniqueness of each siege sets a new bar for intense firefights, strategic gameplay and competitive gaming.
Tom Clancy’s Rainbow Six Siege also features a technological breakthrough that redefines the way players interact with a game environment. Leveraging Ubisoft Montreal’s proprietary Realblast engine, Tom Clancy’s Rainbow Six Siege incorporates procedural destruction that is realistic and unscripted, meaning the environment reacts authentically, distinctively and dynamically, based on variables like the caliber of bullets or the amount of explosives used. This advance allows players to leverage destruction in meaningful ways. Walls can be shattered, opening new lines of fire. Ceilings and floors can be breached to create new access points. This ability to modify the level design in real time enables players to create new gameplay opportunities directly within the game level.
Operation Para Bellum introduces two new defending operators, Alibi and Maestro, alongside an all new map, Villa, set in the Italian countryside. Year Three Season Two also brings a breath of innovation, including a new intel gadget, operator speed adjustments, various other gameplay improvements, and the all new Pick & Ban setting. A feature that evolves the way players engage with multiplayer. Operation Par Bellum will be available in June 2018.
In Operation Para Bellum, two Italian G.I.S. Operators join Rainbow as the unit raids a luxurious Tuscan villa, Rainbow Six Siege’s 20th map. The land belongs to the Vinciguerra, a dangerous crime family known for their smuggling activities. The house is their retreat, where they lead a lavish lifestyle and collect rare art pieces. Players will catch Villa in a snapshot in time: Vinciguerras are burning documents and transporting their holdings before the big raid. But they’ve got wind of Operation Para Bellum and fled, leaving everything in disarray with vital information ready for the taking.
New operator, Alibi, is an undercover infiltration specialists in the Italian Gruppo di Intervento Speciale (G.I.S.) unit. She is a cunning adversary with a gift for infiltrating dense networks of organized crime. Alibi is notable for her deployable Hologram, a mechanism that makes it difficult for enemies to positively identify her from her incredibly realistic projections.
New Operator, Maestro, is another member of the Italian, Gruppo di Intervento Speciale (G.I.S.) and participated in joint operations in Iraq, earning a facial scar from a roadside IED. Maestro is notable for his remote access turret, which is also bulletproof, capable of seeing through smoke, and able to fire low powered-laser beams.
Operation Para Bellum will also introduce the Pick & Ban system. This feature provides an extra layer of strategy between teams, as each side tries to counter their opponents’ picks during the banning phase. Players can even anticipate a thrilling twist at the last moment, when teams swap Operators for the unexpected 6th Pick.
Additionally game updates include:
- Deloyable Bullet Proof Cameras
- New Counter Defuser Animation
- Dropshotting Adjustments
- Weapon Sight Misalignment Adjustments
- New Observation Tool Management
- Operator Speed Adjustments
- Echo Buff
- Clubhouse Map Buff
The Test Server for Operation Para Bellum will go live on May 22. The Test Server is an alternative version of Tom Clancy's Rainbow Six Siege, allowing players to test upcoming gameplay features that will make their way into the main game itself. A consistent gameplay experience is not guaranteed on the Test Server. The Test Server is exclusive to Windows PC.
Key Features
- Counter terrorist operatives are trained to handle extreme situations, such as hostage rescue, with surgical precision. As “short range” specialists, their training is concentrated on indoor environments. Operating in tight formations, they are experts of close quarter combat, demolition, and coordinated assaults.
- For the first time in Rainbow Six, players will engage in sieges, a brand-new style of assault. Enemies now have the means to transform their environments into strongholds: they can trap, fortify, and create defensive systems to prevent breach by Rainbow teams. To face this challenge, players have a level of freedom unrivaled by any previous Rainbow Six game. Combining tactical maps, observation drones, and a new rappel system, Rainbow teams have more options than ever before to plan, attack, and diffuse these situations.
- Destruction is at the heart of the siege gameplay. Leveraging Ubisoft Montreal’s proprietary Realblast engine, players now have the unprecedented ability to destroy environments. Walls can be shattered, opening new lines of fire, and ceiling and floors can be breached, creating new access points. Everything in the environment reacts realistically, dynamically, and uniquely based on the size and caliber of bullets you are using or the amount of explosives you have set. In Rainbow Six Siege, destruction is meaningful and mastering it is often the key to victory.
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