Remothered: Tormented Fathers is the first chapter of the survival-horror saga Remothered, and the brainchild of Chris Darril, who has been working on the game since 2007. Inspired by the atmosphere of the horror saga Clock Tower, the project raised the interest of survival-horror fans and it immediately became a de facto cult. In 2015, the Italian game designer funds Darril Arts and partners up with Stormind Games in order to give birth to the title thousands of survival-horror lovers have been waiting for.
Rosemary Reed, a fascinating 35 year old woman, reaches the house of a retired notary, Dr. Felton, who is affected by a mysterious disease. The woman is greeted by Ms. Gloria, the nurse who takes care of the old man. When Rosemary reveals herself and her true intentions, the terrifying dread begins.
Rosemary’s investigations will bring her to believe that the disappearance of the man’s daughter Celeste actually hides a terrible massacre. Dr. Felton and his wife, Arianna, could be the only ones to know the truth, including the secret behind Celeste’s real identity and a fanatic cult of cloistered nuns in red.
We’re thrilled to announce that the Remothered family is ready to take one step forward… If you are a passionate console player we come bearing great news!
The story of Rosemary Reed trying to escape Dr. Felton’s house will finally be available for PlayStation 4 and Xbox One!
Console players will finally be able to play the game that was very much loved by Steam gamers. If you want to see what video game journalists had to say about Remothered: Tormented Fathers, you can check out our website and read the feedbacks that the game has gained in the past few months.
So, the big question is: when will the big day arrive? Well, we’re almost there! You may just start counting down the days to its release: July 25, 2018.
This month will fly by and in no time, without even noticing you will be playing the game on your console.
Remothered: Tormented Fathers will be distributed globally, except in Asia. But rest assured console players in Asia, you just have to wait a little longer and before knowing it, you too will find yourselves playing in Rosemary’s shoes. Nevertheless, we have great news in store for you. No need to worry, we’re working hard to give you a sensational release day!
Remember that Remothered will be available in its digital format on the PlayStation store for PlayStation 4, and Microsoft Marketplace for Xbox One.
Remothered, the pure and realistic survival horror video game is about to be available for all of you console players.
Now, let the countdown begin! -30…
The story is rich of unpredictable plot-twists, but it is touching at the same time. Psychology plays a huge role within the game: heroes and enemies are atypical and the line between good and evil is blurred. The development of the game is identical to that of a film narration, where the player perfectly identifies himself with the character.
For the trilogy’s debut, Chris Darril rounded up some of the most important professionals in the videogame industry. The soundtrack of “Remothered: Tormented Fathers” is composed by Nobuko Toda (“Metal Gear Solid”, “Kingdom Hearts”, “Halo”, “The Evil Within”) and Luca Balboni (who wrote the music for feature films such as “Mine” and “Watch Them Fall”). The voice over actors for the English version are Danielle McRae (“League of Legends”, “World of Warcraft: Cataclysm”, “StarCraft Universe”), Lani Minella (“Mass Effect 3”, “The Last of Us”, “StarCraft”) and Adam Harrington (“The Wolf Among Us”, “The Walking Dead”, “Tales of Monkey Island”, “League of Legends”, “Tom Clancy’s Rainbow Six: Shadow Vanguard”).
The cinematic vocation of “Remothered: Tormented Fathers” is the most distinctive feature of the game. The plot is structured, organized and conceived according to the narrative flow of a film: the await, the climax, the dramatic event, the epilogue. The characters, who have the features of real actors, are perfectly characterized thanks to the motion capture technology that lends realistic and peculiar movements. The player experiments and learns from the unfolding of the events and from the suggestions that follow, just like in a tv series. Furthermore, you can recognize a couple movie quotes in the cutscenes, which enrich the plot and the gameplay.
Key Features:
- Many ways to survive - The endless combinations of game dynamics make the experience available to every gamer: stealth, action, strategic, hide&run. Deceive your stalker and block him in another area of the house. Attack your enemy and make your items more powerful. Carefully study the behaviour of your stalker and his path. Don’t get too close to your enemy, act like an unperceivable shadow, hiding yourself from his sight. Or just mix these dynamics together.
- Psychological plot - Characters in the story are everyday people who turn themselves into scary monsters.
- Movie-like cutscenes - Thanks to his impressive direction, Chris Darril puts into play a story rich of complex life-like characters.
- Audio clues - Use the soundtrack and the 3D audio sound effects to understand when your stalkers are getting closer.
- No health bars - Your body is the only way to understand how you are doing.
- Realistic puzzles - Environments and characters have been conceived to be realistic and credible.
- Top-notch soundtrack - Nobuko Toda and Luca Balboni wrote the music for the game.
- Real-time loading - Explore the mansion without worrying about empty moments or boring loading times.
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