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Knights Of Light

Platform(s): PC, PlayStation 4, Xbox One
Genre: Action/Adventure
Developer: Rumbling Games Studio

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'Knights Of Light' (ALL) Kickstarter Campaign Next Week - Trailer

by Rainier on July 23, 2018 @ 5:21 p.m. PDT

Knights Of Light is an open world 3rd person action adventure game during the medieval era.

This action adventure role playing game is set in the medieval era and based on actual historical events that was never introduced before. The story revolves mainly around the climatic battles between the Sassanian empire and the Arab forces in the land of Iraq.

The game will feature several playable side characters and one main character as the champion. The main characters and bosses will be based on actual historical individuals. The game design lead was one of the contributors in the first game of the assassin's creed franchise. He is greatly inspired by the witcher franchise and analyzed its story choices and outcomes with attention to every small details.

Despite being a medieval based game but the game will feature a hidden fantasy path in the campaign that the player can tap into. According to the studio the game will contain about 60 playing hours along with two estimated expansions

Details are still scarce but you will be able to level up your character, fight alongside others in your group, wield a variety of weapons depending on the situation you are in, and ride various mounts.

Rumbling Games Studio is prepping to launch a kickstarter campaign for Knights Of Light on Wednesday July 25, 2018 at 12:00 PM GMT)

Knights Of Light's game world is supposed to represent the land of Iraq in the seventh century with a huge size of 400 kilometers. The video overviews the landscapes of Iraq which are a beautiful mix between deserts and forests along with Kurdistan snowy heights. Some of the artistic Sassanian art like the temples and gardens were demonstrated in this video as well.

To be as authentic as possible the studio hired a professional writer who issued two successful medieval novels before. The writer noted his interest in adding depth to the main story with the side quests and player choices affecting the world around him.


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