For the first time in a Tom Clancy’s Rainbow Six game, players will engage in sieges, a new style of assault where enemies have the means to transform their environments into modern strongholds while Rainbow Six teams lead the assault to breach the enemy’s position. Tom Clancy’s Rainbow Six Siege gives players unprecedented control over their ability to fortify their position - by reinforcing walls and floors, using barbed wire, deployable shields and mines, and more - or breach the enemies’ using observation drones, sheet charges, rappelling, and more. The fast pace, lethality and uniqueness of each siege sets a new bar for intense firefights, strategic gameplay and competitive gaming.
Tom Clancy’s Rainbow Six Siege also features a technological breakthrough that redefines the way players interact with a game environment. Leveraging Ubisoft Montreal’s proprietary Realblast engine, Tom Clancy’s Rainbow Six Siege incorporates procedural destruction that is realistic and unscripted, meaning the environment reacts authentically, distinctively and dynamically, based on variables like the caliber of bullets or the amount of explosives used. This advance allows players to leverage destruction in meaningful ways. Walls can be shattered, opening new lines of fire. Ceilings and floors can be breached to create new access points. This ability to modify the level design in real time enables players to create new gameplay opportunities directly within the game level.
Operation Grim Sky introduces an all-new Attacker, Maverick, and Defender, Clash, as well as a redesign for the iconic map, Hereford Base, courtesy of Rainbow Six Siege’s first ever full map rework. Year 3 Season 3 adds some game-changing equipment including an intricate new method of hard-breaching, the first defender equipped with a shield, modifications to address weapon sights misalignment, and adjustments to Operator Idle Picks. Operation Grim Sky will be available in September.
In Operation Grim Sky, Rainbow’s Urban Tactical Response Team, codenamed Grim Sky (or GSUTR), gains two recruits – Clash, from London’s Metropolitan Police Service (MPS), and Maverick, from The Unit. Clash, a new British Defender, is an expert on mob behavior and snatch-squad tactics as an officer of the MPS. She is a tough veteran, and a leading expert in riot control. Clash is notable for her Crowd Control Electro (CCE) Shield, which uses tasers to slow and damage nearby enemies, discouraging pushes and encouraging retreats.
Maverick, a new American Attacker, is a member of The Unit serving as the regional specialist in Kabul, where he was a legend among Intelligence Collectors as the spook who “went native.” Maverick is a hard-breacher via his Suri Torch gadget, a high-power blow torch capable of burning through surfaces at an almost inaudible level, including reinforced walls.
In addition to these new Rainbow recruits, the iconic Hereford Base training camp has received a complete map rework. In the period since the original prototype became the first map added to the Siege beta, the developers have gained over two years of design experience. They have leveraged this knowledge in Operation Grim Sky by updating Hereford Base to match the competitive standard of Rainbow Six Siege in 2018. This rework will include a new visual identity, layout, and architecture. The map will still feel familiar to our players, but with the rework, Hereford Base may be considered a new map.
The Test Server for Operation Grim Sky will go live on August 20. The Test Server is an alternative version of Tom Clancy's Rainbow Six Siege, allowing players to test upcoming gameplay features that will make their way into the main game itself. Since this is a testing environment, a consistent gameplay experience is not guaranteed on the Test Server. Players are invited to submit the issues they encounter on the Test Server on the R6 Fix platform. The Test Server is exclusive to Windows PC.
Key Features
- Counter terrorist operatives are trained to handle extreme situations, such as hostage rescue, with surgical precision. As “short range” specialists, their training is concentrated on indoor environments. Operating in tight formations, they are experts of close quarter combat, demolition, and coordinated assaults.
- For the first time in Rainbow Six, players will engage in sieges, a brand-new style of assault. Enemies now have the means to transform their environments into strongholds: they can trap, fortify, and create defensive systems to prevent breach by Rainbow teams. To face this challenge, players have a level of freedom unrivaled by any previous Rainbow Six game. Combining tactical maps, observation drones, and a new rappel system, Rainbow teams have more options than ever before to plan, attack, and diffuse these situations.
- Destruction is at the heart of the siege gameplay. Leveraging Ubisoft Montreal’s proprietary Realblast engine, players now have the unprecedented ability to destroy environments. Walls can be shattered, opening new lines of fire, and ceiling and floors can be breached, creating new access points. Everything in the environment reacts realistically, dynamically, and uniquely based on the size and caliber of bullets you are using or the amount of explosives you have set. In Rainbow Six Siege, destruction is meaningful and mastering it is often the key to victory.
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