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GTFO

Platform(s): PC
Genre: Online Multiplayer
Developer: 10 Chambers Collective
Release Date: 2020

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'GTFO' Comes to Steam Early Access Soon, Explains The Rundown Concept - Trailer

by Rainier on Nov. 21, 2019 @ 1:25 a.m. PST

GTFO is a 4-player co-op action/horror FPS game, made for hardcore gamers looking for a true challenge.

Players get to play as a team of scavengers, forced to explore and extract valuable artefacts from a vast underground complex that has been overrun by horrifying monsters. Gather weapons, tools and resources to help you survive - and work to unearth the answers about your past and how to escape.

In GTFO, you and your friends will explore hostile and terrifying environments where, in an instant, you are thrown from edge-of-your-seat suspense to frantic action. It’s a large-scale experience, testing players in their ability to gear up and adapt to an endless string of unknown and ever-changing challenges.

10 Chambers Collective consists in part of founding members of Overkill Software and the game designer behind the PAYDAY franchise. With GTFO, they aim to explore and develop the 4-player co-op formula even further.

GTFO is a game with a thick atmosphere intercut by intense action - and the experienced development team shows its strengths in all aspects of the presentation.

GTFO will be released as Early Access on Steam ($34.99) hopefully later this year and will introduce a concept where the game is regularly updated with new levels that replace the previous ones, aka The Rundown.

“Each work order in the Rundown represents an expedition into a different part of the Complex where the environment, the population of monsters, the objective, and other conditions can all be vastly different and offer diverse gaming experiences”, said Simon Viklund, member of 10 Chambers Collective and narrator of the explaining video.

What makes The Rundown a unique and exciting concept, is the countdown timer. When time runs out, the Rundown and its objectives get replaced by new ones. The previous Rundown is wiped and won’t be playable anymore. By using this system, 10 Chambers Collective are able to keep GTFO dynamic while also compelling the game’s community to focus on a common set of expeditions. Gamers will be always able to come back to GTFO for fresh new challenges that they can take on with their hardcore gamer friends.

GTFO is created with the Unity game engine and will be released as Early Access on Steam, but before that, the team will run an Early Access Beta test of the game - that anyone is able to join by signing up as an Ambassador at the official website.

"GTFO’s Early Access phase will be exciting - we will test this Rundown concept: How many expeditions should be in a Rundown versus how long it lasts, what kinds of flavors different expedition can have, etcetera. It will be a period of trials and experimentation that we think will be very interesting for the hardcore co-op gamer crowd who also want to follow the game’s development closely," said Ulf Andersson, founder of 10 Chambers Collective. 

Key Features:

  • 4 player cooperative PvE gameplay that puts you and your teammates through the ultimate co-op test.
  • Together, explore treacherous environments that are both creepy and enchanting.
  • Plan your expedition, equip and operate tools, combine your firepower, communicate and coordinate as a team - every detail counts if you are to survive the nightmare.
  • GTFO’s Expedition Director throws players into new challenging situations in every play session.
  • The Expedition Director controls every single parameter of the experience, derived from a hand tailored data set.
  • Come prepared! Search the complex for better gear to take on new, harder challenges.
  • Characters and dialog written by Adam Gascoine.
  • Nightmarish atmosphere accompanied by music from acclaimed composer Simon Viklund.

GTFO will be released for PC, coming to Steam Early Access later this year.


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