Archives by Day

December 2024
SuMTuWThFSa
1234567
891011121314
15161718192021
22232425262728
293031

Peaky Blinders

Platform(s): PC, PlayStation 4, Xbox One
Genre: Action/Adventure
Publisher: Curve Digital
Developer: FuturLab
Release Date: 2020

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





'Peaky Blinders' (ALL) Video Game Adaptation Revealed

by Rainier on March 24, 2019 @ 7:30 p.m. PDT

Peaky Blinders is a narrative action game inspired by the gangster drama where players can control characters as they navigate the distinctive universe, featuring locations from the series.

The Peaky Blinders TV series is a gangster family epic set in 1919 Birmingham, England; centered on a gang who sew razor blades in the peaks of their caps, and their fierce boss Tommy Shelby.

“‘Peaky Blinders’ has become a cultural phenomenon and will manifest in lots of different media in the coming years,” says Steven Knight, show creator, “Peaky Blinders.” “I’m really excited by all of these developments.”

“In Curve and FuturLab, we have great partners who will deliver a high-end game which can be enjoyed by fans of the series and gamers alike,” says Anil Mistry, director, games and gambling, Endemol Shine Group. “The unique world created by the ‘Peaky Blinders’ series lends itself incredibly well to this style of gaming, and players can look forward to an authentic, original and immersive game experience.”

 “We are thrilled to be working with Endemol Shine Group on this unique IP,” says Dominic Wheatley, chief executive officer, Curve Digital. “‘Peaky Blinders’ is at the top of my list of favorite TV shows, and the characters and stories will now be transformed into an interactive experience. Can’t wait.”

Peaky Blinders isi n development for PC PC and console, scheduled for 2020.


More articles about Peaky Blinders
blog comments powered by Disqus