Archives by Day

Moons of Madness

Platform(s): PC, PlayStation 4, Xbox One
Genre: Action/Adventure
Publisher: Funcom
Developer: Rock Pocket Games
Release Date: Oct. 22, 2019

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





'Moons of Madness' (ALL) Publishing Rights Picked Up By Funcom - Screens & Trailer

by Rainier on March 26, 2019 @ 6:00 a.m. PDT

Moons of Madness is a first-person, story-driven cosmic horror game where the scientific exploration of Mars meets the supernatural dread of Lovecraft.

A mysterious signal has been recorded coming from the red planet.

The message confounded Orochi scientists. Their analysts broke it down and determined it was of intelligent origin. Orochi management immediately concluded that the discovery was too sensitive for public knowledge and moved to keep it hidden. In secret, the corporation began construction of Invictus, a state-of-the-art Mars research outpost designed to identify the true nature of the message.

In Moons of Madness you play Shane Newehart, a technician stationed at the Invictus, a secret research base built by the Orochi group. Your low-security clearance means you are completely unaware of the existence of a mysterious, intelligent signal that has been detected as coming from the red planet.

Your job is simply to keep the lights on until the transport ship Cyrano arrives bringing with it a new team to take over your duties.

Soon you discover strange and unusual setbacks. Crucial systems are malfunctioning, the greenhouse is filled with a strange mist and the rest of your team has yet to return from their EVA mission.

Things are starting to fall apart.

You begin seeing and hearing things that aren’t there. Visions, hallucinations – or is that even what it is? Is this real… or are you slowly descending into madness?

You might recognize Moons of Madness from before as developer Rock Pocket Games have previously shown early footage from an in-development prototype version. After Funcom came onboard, the two Norwegian studios got together and took the initial concept to new heights through expanded gameplay and scope to fully realize the potential of the bone-chilling story.

“With Funcom’s support we have been given the opportunity to do all the things we wanted to do with the game and the story,” said Ivan Moen, CEO of Rock Pocket Games. “Moons of Madness has been an internal passion project of ours, one that we’ve worked on in-between other titles for other publishers, and now being able to fully focus on it and put all our creative energy into it is a dream come true.”

With your only hope of rescue hundreds of thousands of miles away, you will be forced to explore the real-world fears of isolation and paranoia, enhanced with supernatural elements and cosmic horror. Terrifying visions and monstrous apparitions will make you question what is real and what is not as the very fabric of reality threatens to tear at the seams.

Navigate a functioning Mars base in a game that uses non-fiction elements to immerse players in a believable setting. Overcome obstacles using computers, electrical systems, rovers, solar panels and more, then go beyond the outpost and explore the darker side of Mars.

The game aims to provide an intense, narrative-driven, psychological horror experience. Players will explore a realistic interpretation of the red planet as they uncover the mystery surrounding Shane’s past and learn the secrets behind the sinister moons of madness.

Moons of Madness draws upon the rich lore and mythology of Funcom’s Secret World Legends. Both games exist in the same thematic universe, but playing one is not a prerequisite to enjoy the other.

Key Features:

  • The Martian meets Lovecraft: Combining hard science, based on meticulous analysis of NASA and Space X research, with Lovecraftian horror.
  • An innovative feature called “Zone Outs” that simulates Lovecraftian madness. Players are exposed to hallucinations and visions they play through as part of the game. They have to understand what the visions are expressing as they foreshadow certain events mapping out the character’s history.
  • Interactive Dialogue System
  • Exploring mental illness through various game modes without antagonizing the medical condition itself.

Moons of Madness is set to deliver cutting-edge mind distorted horror fiction for PS4, Xbox One and PC on Halloween 2019


More articles about Moons of Madness
blog comments powered by Disqus