Population Zero

Platform(s): PC
Genre: Online Multiplayer
Developer: Enplex Games

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'Population Zero' Introduces Its Two Factions

by Rainier on April 16, 2019 @ 4:27 p.m. PDT

Population Zero is a distinctive blend of survival and MMO set on the planet Kepler, an alien world far on the periphery of mankind’s own knowledge.

With hundreds of players on a single server, real meaningful character progression, an in-depth narrative, and a rich vibrant and changing world driven by the players’ actions, Population Zero will raise the bar for what it means to be a multiplayer survival experience.

Population Zero is a distinctive blend of survival and MMO set on the planet Kepler, an alien world far on the periphery of mankind’s own knowledge. As with all frontiers, the world will resist those who try to explore it, plumb it for resources, and vie to uncover its secrets. The creatures that inhabit Kepler will become for the player not just a source of valuable resources, but clever and skillful enemies, each of which is unique in its behavior and abilities and has its own role in the ecosystem of the planet.

Research a plethora of technologies to drive you and your faction’s fortunes higher. Uncover a deeply shrouded mystery of the world before you arrived. Develop your character to be unique among the thousands, in a world where the actions you take drive your progress in a multitude of skills. Population Zero is a survival game unlike any other, an MMO different from those before it, and an experience that will bring friends closer together over the shared goal of exploring and conquering the new frontier.

Factions are one of the essential parts of Kepler’s lore. Each faction is going to have it’s own unique stats, leveling and crafting systems. Faction choice affects the plot movement and character’s development.

There are three factions in Population Zero at the moment (more are coming): Xenobiote, Technocrat, and Void (a kind of transition between the first two).

The Choice

Mysterious forces on Kepler affect everything, including the character from the moment the player appears on the planet for the first time. During their life on Kepler, characters are constantly changing and even losing the human form.


Void is the first stage of evolution and faction-based gameplay. Having become a void, the player’s character gets more survivability, strength, and resistances than other Kepler inhabitants. Being a void, players can’t get poisoned; they have more damage and endurance. Also, they can find unique things that are unavailable to other factions. However, voids can’t build, craft objects, wear armor or wield weapons.

The first time colonist loses human form; he gets a particular quest that helps him choose the future path — become a Technocrat or a Xenobiote. The choice is not final: after becoming a Xenobiote the player can change into a Technocrat and vice versa. One can also choose to stay a void. After all, he is the perfect hunter.

The Technocrat

Technocrats are colonists who chose to go back to the human-ish roots. Though they can’t become 100% human anymore, they decide to stay in that form. To become a Technocrat, the player has to find an implantation module that helps to fight the transformations that change them during rebirths.

When leveling, Technocrats learn how to create more advanced devices and tools, improving armor and weapons. Technologic advance is their way, and all they want is to turn Kepler into New Earth.

The Xenobiote

Xenobiotes are colonists who decided to unify with nature. They choose to create a symbiosis between Kepler’s flora and fauna and conform to their unique features. The process of turning into a Xenobiote is entirely different from the Technocrat’s. The first biome where they genuinely feel powerful will be the Jungle biome. The symbiosis with local fauna and animals will allow for both fast crafting, weapon building, and construction. Instead of tools, Xenobiotes will use plants for crafting; they do not kill the animals like technocrats do, but rather ally with them. To upgrade, players will use a complex mutation system.

Who will win?

Becoming a Xenobiote or a Technocrat is a personal choice every player has to make. Though the factions have some similarities like the ability to wear the same armor, they follow different evolution paths. Technocrats want to conquer the planet while Xenobiotes believe in alliance with nature. This leads to the open conflict between the factions.

Which side will win? Or will the factions have to join forces to fight off something even more dangerous than each other? Only time will tell.

Key Features:

  • Hand-crafted World
  • Vibrantly realized factions
  • A refined Guild system
  • Easy to learn crafting and building
  • Dangerous and smart alien creatures
  • A deep, intuitive Perks and Technology tree
  • Narrative storytelling - Solve the mysteries of the ancient planet
  • A deep skill-driven combat system with both melee and ranged weaponry

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