Infected Shelter is a bloody good apocalyptic fun. It attempts to take on the end of the world in a lighthearted, yet violent, way.
You play as a member of a surviving group in a post-apocalyptic world. On one fateful morning you awake to find the shelter is raided and your people are kidnapped for reasons unknown. Leaving your shelter you emerge into the harsh infected land and start looking for the kidnappers and the truth behind the events. Your path lead you through randomly generated post-apocalyptic areas controlled by different enemy factions with brutal leaders and shelters occupied by infected creatures.
You have to use your skills in a fast paced, violent and complex 2D brawler-like combat where lots of firearms and melee weapons are waiting for you to beat and execute your enemies. You will unlock new weapons, clothes, skills, relics and RPG-like character improvements during your journey.
Every run is different because of the randomly generated content. By beating enemies players can loot more than 150 different blueprints of permanent improvements and this is the key to Infected Shelter's replayability. Instead of just collecting loot to make yourself more powerful during a single run, you unlock new weapons, clothes, skills, relics and RPG-like character improvements that change how you play the game in the following runs.
Infected Shelter will be coming to Steam Early Access in the second week of May.
Dark Blue Games are taking applications for Beta testers. With the Early Access right around the corner they are looking to get some experienced players, people committed to helping them improve the game, players who can analyze specific reference points and give constructive feedback.
Please bear in mind, if you decide to apply and are selected, you'll be testing an early beta build. This means all sorts of bugs, instability, unfinished things and a general lack of balance in the gameplay.
Playing an early version of a game can also damage the overall player experience, so It may be wiser to restrain yourself for now, and wait for the early access release, if you're not ready for some crashes, bugs and general breakage.
If you're still interested despite all of this, you can apply through this google form.
Key Features
- Rogue-lite / rouge-like elements, play-learn-die-unlock-improve-repeat
- Permanent upgrades that change how you play the game in the following runs
- Randomly generated post-apocalyptic environments
- 150+ blueprints to unlock new weapons, clothes, skills, relics and RPG-like character improvements
- 50+ brutal, ultra-violent executions
- Fast paced, violent and complex 2D brawler-like combat with lots of firearms and melee weapons
- Fully supported singleplayer experience
- Co-op with up to 4 players
Infected Shelter is in development for Nintendo Switch, PS4, Xbox One, and PC, scheduled for Q4 2019.
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