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Grip: Combat Racing

Platform(s): Nintendo Switch, PC, PlayStation 4, Xbox One
Genre: Racing
Publisher: Caged Element
Developer: Caged Element
Release Date: Nov. 6, 2018

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PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Grip: Combat Racing' (ALL) AirBlades Update Adds Anti-grav Racers, New Tracks - Trailer

by Rainier on May 9, 2019 @ 2:16 a.m. PDT

Grip is a futuristic combat racing game that has competitors battle across diverse landscapes of distant worlds.

Fully enhanced for PS4 Pro and Xbox One X, Grip was inspired by the Rollcage games of the late 90’s and backed by a highly-skilled and accomplished team. Harnessing the power of Unreal Engine 4 to deliver gravity defying physics alongside a bristling arsenal of outlandish weapons,  Grip delivers the fastest, most competitive racing experience ever. Featuring a killer soundtrack, furious speeds and intense action, GRIP is guaranteed to generate unforgettable gaming moments - online or offline - with nail-biting split screen racing and tournaments.

Evolved from the age of street racing, the world of Grip is brutal and cut-throat to the core. To win the race is never enough, greatness comes from the journey and the trail of merciless destruction you unleash upon your rivals along the way.  It’s not enough to just cross the finish line first in Grip, more important is how you got there, and how much destruction you wrought upon your rivals along the way. Weapons and power-ups are now an integral part of the races that you will be taking part in.

Scale walls, ceilings and anything else you can get your tires on to... as you master tantalizing tracks, tricks and perform mind-blowing stunts to race your way across the cosmos. Customize your vehicle, utilize devastating weapons and exploit a destructible environment to ensure not only victory, but the complete annihilation of your opponents.

GRIP will see racers speeding their way around 19 breathtaking tracks across a variety of hostile and foreign worlds. Remaining focused on the task at hand, players must be merciless in their quest to cross the finish line; deploying an arsenal of 11 devastating weapons and power-ups to give them the advantage to take the lead against fierce competitors. From explosive darts, mines, and missiles to shields and turbos, these weapons will allow players to not only target other cars, but the environment surrounding them - blasting their way through structures or collapsing them unexpectedly onto unsuspecting opponents.

Racers can pick from a roster of 15 armored cars - some swift and agile, while others are brutish and heavily armored. Modifying further to suit their style, players can also customize each vehicle with an array of varied paint jobs, decals, wheels and other details.

GRIP will feature, amongst other modes, 19 challenging ‘Carkour’ maps in which players are challenged to master a series in increasingly mind-bending stunt courses. Eighteen maps are Point-to-Point, culminating in a final, ‘open’ map – a playground of jumps, twist and turns packed full of collectibles.

From the short, sharp, shock of the Easy (Airtime, Speed, Squiggly, Tubes, Upsy Downsy) and Normal (Live Jump, Scoops, Slide) courses to the more demanding Hard (Angles, Endurance, Rainbow Road) and Nightmare (Half Tubes, Loop Gap) runs, there’s something to challenge everyone irrespective of skill level. Carkour Mode is the perfect tonic for those looking to concentrate on fine-tuning their timing, speed, and spatial awareness before heading back into Campaign or multi-player modes.


With a dedicated community and player numbers continually growing, GRIP has seen a huge amount of content and updates since launch, with constant optimisation, new tracks and new playing modes having already been introduced, GRIPnow receives the game changing feature, flipping the fundamental elements of gameplay, mechanics and physics, all in one surprise free update.

Introducing, AirBlades.

Bringing a whole new vehicle class, and uniting two genres from the 90’s together for the first time, anti-grav racers called ‘AirBlades’, powered by an Element 115 anti-grav engine, fight against the aggressive wheel based mechanical monsters called Rollers, that launched with GRIP, with both classes able to flip on any side, and choose their own path, not defined by the laws of gravity.

AirBlades are available on all the original race tracks that launched with GRIP, plus all new levels set in out of space and is a completely free update for players. The inclusion of this latest update adds a robust new set of features sure to thrill fans and adrenaline junkies. GRIPis now two games in one, giving racers the choice of how and where they drive!

“I’m pretty sure if WipeOut and Rollcage hooked up, this is the baby they’d pop out.’ said Leo Zullo, Managing Director of Wired Productions. “It’s beyond exciting to finally be able to reveal AirBlades, as we see it as a true game changer and industry first. GRIP is a fantastic game, and thanks to the mighty talented team at Caged Elements for their visionary idea and commitment, gamers are now able to experience an even more truly amazing and unique experience that helps to redefine the racing genre.”

The Airblades free update is live right now on Steam, Xbox One and PS4, with Nintendo Switch to follow later in May.

Key Features:

  • Hit speeds of over 767 mph while driving on floors, walls and ceilings - anything you can get your tires on to keep the hammer down. And these brutes just want to keep on going, with Grip's specialized vehicle design and physics, flipping the car over no longer means game over.
  • Race on a variety of planets. From hostile, icy worlds to foreign, non-terrestrial cities, Grip's locations will be different to anything you've raced through before. With destructible structures around each track to use against your opponents, along with a variety of possible routes, you have to use your wits as well as your skill to win.
  • Choose from a roster of armored cars, manufactured by different companies from around the galaxy. Each car has different specs - some swift and agile, others brutish and heavily armed. Then go on to customize your ride's appearance and performance with well-earned upgrades.
  • Use an array of power-ups and weapons, ranging from missiles and guns, to laid traps and plasma cannons. We want to create the most bombastic weapons ever seen in a game like this, and with this we welcome input from the community. You help us design them, and we'll bring them to life.
  • Race to a thumping soundtrack including Drum 'n Bass (the music choice of Rollcage) along with Breaks, Techno and Trance. And if somehow you don't like any of those genres, the game can be customized to play any music you like from your own personal library. Your game, experienced your way.
  • Local races + split screen and online races + leaderboards

Grip: Combat Racing is currently available on Nintendo Switch, PS4, Xbox One ($39.990 and PC ($29.99).


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